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Class FeatureReplaceSpellbookConfigurator

Configurator for Kingmaker.Blueprints.Classes.BlueprintFeatureReplaceSpellbook.

Inheritance
System.Object
Configurator
RootConfigurator<Kingmaker.Blueprints.Classes.BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>
BaseBlueprintConfigurator<Kingmaker.Blueprints.Classes.BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>
BaseFactConfigurator<Kingmaker.Blueprints.Classes.BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>
BaseUnitFactConfigurator<Kingmaker.Blueprints.Classes.BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>
BaseFeatureBaseConfigurator<Kingmaker.Blueprints.Classes.BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>
BaseFeatureConfigurator<Kingmaker.Blueprints.Classes.BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>
BaseFeatureReplaceSpellbookConfigurator<Kingmaker.Blueprints.Classes.BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>
FeatureReplaceSpellbookConfigurator
Inherited Members
BaseFeatureReplaceSpellbookConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.CopyFrom(Blueprint<BlueprintReference<BlueprintFeatureReplaceSpellbook>>, Type[])
BaseFeatureReplaceSpellbookConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.CopyFrom(Blueprint<BlueprintReference<BlueprintFeatureReplaceSpellbook>>, Predicate<BlueprintComponent>)
BaseFeatureReplaceSpellbookConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.SetSpellbook(Blueprint<BlueprintSpellbookReference>)
BaseFeatureReplaceSpellbookConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.ModifySpellbook(Action<BlueprintSpellbookReference>)
BaseFeatureReplaceSpellbookConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.OnConfigureCompleted()
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.CopyFrom(Blueprint<BlueprintReference<BlueprintFeature>>, Type[])
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.CopyFrom(Blueprint<BlueprintReference<BlueprintFeature>>, Predicate<BlueprintComponent>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.SetIsClassFeature(Boolean)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.SetGroups(FeatureGroup[])
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddToGroups(FeatureGroup[])
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.RemoveFromGroups(FeatureGroup[])
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.RemoveFromGroups(Func<FeatureGroup, Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.ClearGroups()
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.ModifyGroups(Action<FeatureGroup>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.SetRanks(Int32)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.SetReapplyOnLevelUp(Boolean)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.SetIsPrerequisiteFor(Blueprint<BlueprintFeatureReference>[])
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddToIsPrerequisiteFor(Blueprint<BlueprintFeatureReference>[])
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.RemoveFromIsPrerequisiteFor(Blueprint<BlueprintFeatureReference>[])
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.RemoveFromIsPrerequisiteFor(Func<BlueprintFeatureReference, Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.ClearIsPrerequisiteFor()
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.ModifyIsPrerequisiteFor(Action<BlueprintFeatureReference>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddContextStatBonus(StatType, ContextValue, Nullable<ModifierDescriptor>, Nullable<Int32>, Nullable<Int32>, RestrictionCalculator)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddContextRankConfig(ContextRankConfig)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteAlignment(AlignmentMaskType, Nullable<Boolean>, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteArchetypeLevel(Blueprint<BlueprintArchetypeReference>, Blueprint<BlueprintCharacterClassReference>, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Int32>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteCasterType(Boolean, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteCasterTypeSpellLevel(Boolean, Boolean, Int32, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteCharacterLevel(Int32, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteClassLevel(Blueprint<BlueprintCharacterClassReference>, Int32, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteClassSpellLevel(Blueprint<BlueprintCharacterClassReference>, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Int32>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteEtude(Blueprint<BlueprintEtudeReference>, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, LocalString)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteFeature(Blueprint<BlueprintFeatureReference>, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteFeaturesFromList(List<Blueprint<BlueprintFeatureReference>>, Nullable<Int32>, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteMythicLevel(Int32, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteNoArchetype(Blueprint<BlueprintArchetypeReference>, Blueprint<BlueprintCharacterClassReference>, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteNoClassLevel(Blueprint<BlueprintCharacterClassReference>, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteNoFeature(Blueprint<BlueprintFeatureReference>, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteNotProficient(ArmorProficiencyGroup[], WeaponCategory[], Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteParametrizedSpellFeature(Blueprint<BlueprintFeatureReference>, Blueprint<BlueprintAbilityReference>, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteParametrizedWeaponFeature(Blueprint<BlueprintFeatureReference>, WeaponCategory, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteParametrizedSpellSchoolFeature(Blueprint<BlueprintFeatureReference>, SpellSchool, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteParametrizedWeaponSubcategory(Blueprint<BlueprintFeatureReference>, WeaponSubCategory, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteIsPet(Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisitePlayerHasFeature(Blueprint<BlueprintFeatureReference>, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteProficiency(ArmorProficiencyGroup[], WeaponCategory[], Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteStatValue(StatType, Int32, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecommendationBAB(Single, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecommendationHalfBAB(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecommendationThreeQuartersBAB(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecommendationFullBAB(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecommendationCompanionBoon(Blueprint<BlueprintFeatureReference>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecommendationHasFeature(Blueprint<BlueprintUnitFactReference>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecommendationNoFeatFromGroup(List<Blueprint<BlueprintUnitFactReference>>, List<Blueprint<BlueprintUnitFactReference>>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.RecommendationRequiresSpellbookSource(Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.RecommendationAlchemistSpells(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.RecommendationArcaneSpells(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.RecommendationDivineSpells(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecommendationStatComparison(StatType, StatType, Nullable<Int32>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecommendationStatMiminum(Int32, StatType, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecommendationWeaponSubcategoryFocus(WeaponSubCategory, Nullable<Boolean>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecommendationWeaponTypeFocus(WeaponRangeType, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellDescriptorComponent(SpellDescriptorWrapper, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddOutgoingDamageTriggerFixed(AddOutgoingDamageTriggerFixed)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddGlobalMapSpellFeature(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintGlobalMagicSpell.Reference>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFeatureSurvivesRespec(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddLevelUpRecommendation(ClassesPriority[], Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddArmorWeightCoef(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Single>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteCondition(Nullable<Boolean>, Condition, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, LocalString)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteMainCharacter(Nullable<Boolean>, Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisitePet(Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<PetType>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteAnySpellsInSpellbook(Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, LocalString, Blueprint<BlueprintParametrizedFeatureReference>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFeaturesFromSelectionToDescription(Blueprint<BlueprintFeatureSelectionReference>, LocalString, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddGoldenDragonSkillBonus(Nullable<ModifierDescriptor>, Nullable<StatType>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddKineticistMechanicalPart(Nullable<AddKineticistMechanicalPart.Feature>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMagusMechanicPart(Nullable<AddMagusMechanicPart.Feature>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRestTrigger(ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellsToDescription(LocalString, List<Blueprint<BlueprintSpellListReference>>, List<Blueprint<BlueprintAbilityReference>>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponEnhancementBonusToStat(Nullable<ModifierDescriptor>, Nullable<Int32>, Nullable<StatType>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddChangeMythicClassArtComponent(AssetLink<SpriteLink>, AssetLink<SpriteLink>, AssetLink<SpriteLink>, AssetLink<SpriteLink>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, AssetLink<SpriteLink>, List<Blueprint<BlueprintPortraitReference>>, AssetLink<SpriteLink>, AssetLink<SpriteLink>, AssetLink<SpriteLink>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCustomKnowledgeCheck(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<StatType>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDispelMagicSuccessTrigger(ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddContextCalculateAbilityParams(ContextValue, Blueprint<BlueprintUnitPropertyReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>, ContextValue, Nullable<StatType>, Nullable<Boolean>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddContextCalculateAbilityParamsBasedOnClass(Blueprint<BlueprintCharacterClassReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<StatType>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddContextCalculateSharedValue(Nullable<Double>, ContextDiceValue, Nullable<AbilitySharedValue>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddContextSetAbilityParams(Nullable<Boolean>, ContextValue, ContextValue, ContextValue, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAbilityDifficultyLimitDC(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTacticalMoraleChanceModifier(Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue, ContextValue)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPureRecommendation(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<RecommendationPriority>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecommendationHasClasses(List<Blueprint<BlueprintCharacterClassReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, List<Blueprint<BlueprintCharacterClassReference>>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecommendationRequiresSpellbook(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddStatRecommendationChange(Nullable<Boolean>, Nullable<StatType>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteFullStatValue(Nullable<Boolean>, Nullable<Prerequisite.GroupType>, Nullable<Boolean>, Nullable<Boolean>, Nullable<StatType>, Nullable<Int32>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellbookFeature(Nullable<Int32>, Blueprint<BlueprintSpellbookReference>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellbookLevel(Blueprint<BlueprintSpellbookReference>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellsPerDay(Nullable<Int32>, Int32[])
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddArmorSpeedPenaltyRemoval()
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffExtraEffects(Blueprint<BlueprintBuffReference>, List<Blueprint<BlueprintBuffReference>>, Blueprint<BlueprintUnitFactReference>, Blueprint<BlueprintBuffReference>, Nullable<Boolean>)
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddEncumbranceSpeedPenaltyRemoval()
BaseFeatureConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavesFixerRecalculate(Nullable<Int32>)
BaseFeatureBaseConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.CopyFrom(Blueprint<BlueprintReference<BlueprintFeatureBase>>, Type[])
BaseFeatureBaseConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.CopyFrom(Blueprint<BlueprintReference<BlueprintFeatureBase>>, Predicate<BlueprintComponent>)
BaseFeatureBaseConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.SetHideInUI(Boolean)
BaseFeatureBaseConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.SetHideInCharacterSheetAndLevelUp(Boolean)
BaseFeatureBaseConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.SetHideNotAvailibleInUI(Boolean)
BaseFeatureBaseConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFeatureTagsComponent(FeatureTag, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseFeatureBaseConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddHideFeatureInInspect()
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.CopyFrom(Blueprint<BlueprintReference<BlueprintUnitFact>>, Type[])
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.CopyFrom(Blueprint<BlueprintReference<BlueprintUnitFact>>, Predicate<BlueprintComponent>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.SetAllowNonContextActions(Boolean)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.SetDisplayName(LocalString)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.ModifyDisplayName(Action<LocalizedString>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.SetDescription(LocalString)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.ModifyDescription(Action<LocalizedString>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.SetDescriptionShort(LocalString)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.ModifyDescriptionShort(Action<LocalizedString>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.SetIcon(Asset<Sprite>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.ModifyIcon(Action<Sprite>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFacts(List<Blueprint<BlueprintUnitFactReference>>, Nullable<Int32>, Nullable<Boolean>, Blueprint<BlueprintUnitReference>, Nullable<Boolean>, Nullable<Boolean>, Nullable<GameDifficultyOption>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddInitiatorSkillRollTrigger(Boolean, StatType, ActionsBuilder)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBlindsense(Feet, Nullable<Boolean>, UnitConditionExceptions, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffSkillBonus(StatType, Int32, Nullable<ModifierDescriptor>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReplaceStatForPrerequisites(StatType, Int32, Boolean)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReplaceStatForPrerequisites(Blueprint<BlueprintCharacterClassReference>, StatType, Boolean)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReplaceStatForPrerequisites(StatType, StatType)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReplaceStatForPrerequisitesMagus(Blueprint<BlueprintCharacterClassReference>, StatType)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAttackStatReplacementFixed(AttackStatReplacementFixed)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSuppressBuffsFixed(SuppressBuffsFixed)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFormationACBonus(Nullable<Int32>, List<Blueprint<BlueprintUnitFactReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintUnitPropertyReference>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPropertyCalculatorComponent(Nullable<ContextPropertyName>, Nullable<PropertyCalculatorComponent.SaveToContextType>, PropertyCalculator)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCorruptionProtection(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRestRoleBonus(Nullable<ModifierDescriptor>, Nullable<CampingRoleType>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReplaceUnitPrefab(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, AssetLink<PrefabLink>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPretendUnit(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintUnitReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddClassLevels(List<Blueprint<BlueprintArchetypeReference>>, Blueprint<BlueprintCharacterClassReference>, Nullable<Boolean>, Nullable<Int32>, Nullable<StatType>, List<Blueprint<BlueprintAbilityReference>>, Nullable<StatType>, SelectionEntry[], List<Blueprint<BlueprintAbilityReference>>, StatType[])
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuildBalanceRadarChart(Nullable<Int32>, Nullable<Int32>, Nullable<Int32>, Nullable<Int32>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Int32>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddStatsDistributionPreset(Nullable<Int32>, Nullable<Int32>, Nullable<Int32>, Nullable<Int32>, Nullable<Int32>, Nullable<Int32>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSuppressSpellSchool(Nullable<SuppressSpellSchool.Logic>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, SpellSchool[])
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavingThrowsReplace(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<StatType>, Nullable<SavingThrowType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAbilityUsagesCountTrigger(ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddACBonusWithDistanceToMasterCondition(Nullable<CompareOperation.Type>, Nullable<ModifierDescriptor>, Nullable<Feet>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAbilityResourceTrigger(ActionsBuilder, Nullable<Boolean>, Blueprint<BlueprintAbilityResourceReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAbilityUseTargetTrigger(ActionsBuilder, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, List<Blueprint<BlueprintSpellbookReference>>, Nullable<SpellDescriptorWrapper>, Nullable<Boolean>, List<Blueprint<BlueprintAbilityReference>>, Nullable<Boolean>, Nullable<Boolean>, Nullable<AbilityType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAbilityUseTrigger(List<Blueprint<BlueprintAbilityReference>>, Blueprint<BlueprintAbilityReference>, ActionsBuilder, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Int32>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<SpellSchool>, Nullable<Boolean>, Nullable<Int32>, Nullable<Boolean>, Nullable<Boolean>, Nullable<AbilityRange>, Nullable<SpellSourceTypeFlag>, Nullable<Boolean>, List<Blueprint<BlueprintSpellbookReference>>, Nullable<SpellDescriptorWrapper>, Nullable<AbilityType>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAbilityUseTriggerBySpellSchool(List<Blueprint<BlueprintAbilityReference>>, Blueprint<BlueprintAbilityReference>, AddAbilityUseTriggerBySpellSchool.SpellSchoolActionEntry[], Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Int32>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Int32>, Nullable<AbilityRange>, List<Blueprint<BlueprintSpellbookReference>>, Nullable<SpellDescriptorWrapper>, Nullable<AbilityType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAdditionalLimb(Blueprint<BlueprintItemWeaponReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAttackerSpellFailureChance(Nullable<Int32>, ConditionsBuilder, ContextValue, Asset<GameObject>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBackgroundArmorProficiency(Nullable<ArmorProficiencyGroup>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBackgroundClassSkill(Nullable<StatType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBackgroundWeaponProficiency(Nullable<WeaponCategory>, ContextValue, Nullable<ModifierDescriptor>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBondProperty(Blueprint<BlueprintItemEnchantmentReference>, Nullable<EnchantPoolType>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffInBadWeather(Blueprint<BlueprintBuffReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<InclemencyType>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffOnApplyingSpell(AddBuffOnApplyingSpell.SpellConditionAndBuff[], Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCasterSpellFailureChance(Nullable<Int32>, ConditionsBuilder, Asset<GameObject>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddClassSkill(Nullable<StatType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddClusteredAttack(Nullable<AddClusteredAttack.Type>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddConcealment(Nullable<Boolean>, Nullable<Boolean>, Nullable<Concealment>, Nullable<ConcealmentDescriptor>, Nullable<Feet>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<WeaponRangeType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCondition(Nullable<UnitCondition>, UnitConditionExceptions)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddConditionImmunity(Nullable<UnitCondition>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddConditionTrigger(ActionsBuilder, UnitCondition[], Nullable<AddConditionTrigger.TriggerType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCumulativeDamageBonus(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCumulativeDamageBonusX3(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDamageResistanceEnergy(Nullable<Boolean>, Nullable<AddEnergyDamageImmunity.HealingRate>, ContextValue, Nullable<DamageEnergyType>, Nullable<Boolean>, Nullable<Boolean>, ContextValue, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDamageResistanceForce(ContextValue, Nullable<DamageEnergyType>, Nullable<Boolean>, Nullable<Boolean>, ContextValue, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDamageResistanceHardness(Nullable<DamageEnergyTypeFlag>, Nullable<Boolean>, ContextValue, Nullable<Boolean>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDamageResistancePhysical(Nullable<DamageAlignment>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintUnitFactReference>, Nullable<PhysicalDamageForm>, Nullable<Boolean>, Nullable<PhysicalDamageMaterial>, Nullable<Int32>, Nullable<Boolean>, ContextValue, Nullable<DamageRealityType>, Nullable<Boolean>, Nullable<AttackTypeFlag>, Nullable<AddDamageResistancePhysical.WeaponFactFilter>, ContextValue, Blueprint<BlueprintWeaponTypeReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDamageTypeVulnerability(Nullable<DamageAlignment>, Nullable<PhysicalDamageForm>, Nullable<PhysicalDamageMaterial>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddEnergyDamageDivisor(Nullable<DamageEnergyTypeFlag>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddEnergyDamageImmunity(Nullable<DamageEnergyType>, Nullable<Boolean>, Nullable<AddEnergyDamageImmunity.HealingRate>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddEnergyImmunity(Nullable<DamageEnergyType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddEnergyVulnerability(Nullable<DamageEnergyType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddEquipmentEntity(AssetLink<EquipmentEntityLink>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFactsFromCaster(List<Blueprint<BlueprintUnitFactReference>>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintFeatureSelectionReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFactsToMount(Nullable<Int32>, List<Blueprint<BlueprintUnitFactReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFactsToPet(Nullable<Boolean>, Nullable<Int32>, List<Blueprint<BlueprintUnitFactReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<PetType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFallProneTrigger(ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFamiliar(Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, AssetLink<FamiliarLink>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFortification(Nullable<Int32>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddHealTrigger(ActionsBuilder, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIdentifyBonus(Nullable<Boolean>, ContextValue, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddImmortality(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddImmunityToAbilityScoreDamage(Nullable<Boolean>, List<Blueprint<BlueprintUnitFactReference>>, Nullable<SpellDescriptorWrapper>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, StatType[], Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddImmunityToCriticalHits(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddImmunityToEnergyDrain(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddImmunityToPrecisionDamage(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncomingDamageWeaponProperty(Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<DamageAlignment>, Nullable<Boolean>, Nullable<Boolean>, Nullable<PhysicalDamageForm>, Nullable<Boolean>, Nullable<PhysicalDamageMaterial>, Nullable<DamageRealityType>, Blueprint<BlueprintWeaponTypeReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncorporealDamageDivisor(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddInitiatorHealTrigger(ActionsBuilder, ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddItemCasterLevelBonus(Nullable<Int32>, Nullable<UsableItemType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddKnownSpell(Blueprint<BlueprintArchetypeReference>, Blueprint<BlueprintCharacterClassReference>, Blueprint<BlueprintAbilityReference>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddLocalMapMarker(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<LocalMapMarkType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMechanicsFeature(Nullable<AddMechanicsFeature.MechanicsFeatureType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMetamagicFeat(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Metamagic>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMythicEnemyHitPointsBonus(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddOffensiveActionTrigger(ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddOppositionSchool(Blueprint<BlueprintCharacterClassReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<SpellSchool>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddOutgoingDamageBonus(Nullable<SpellDescriptorWrapper>, Blueprint<BlueprintUnitFactReference>, Nullable<DamageIncreaseCondition>, DamageTypeDescription, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Single>, Nullable<DamageIncreaseReason>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddOutgoingPhysicalDamageProperty(Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<DamageAlignment>, Nullable<Boolean>, Nullable<Boolean>, Nullable<PhysicalDamageForm>, Nullable<Boolean>, Nullable<PhysicalDamageMaterial>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<DamageRealityType>, Blueprint<BlueprintUnitFactReference>, Blueprint<BlueprintWeaponTypeReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddOverHealTrigger(ActionsBuilder, Nullable<Boolean>, ContextValue, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<AbilitySharedValue>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddParametrizedFeatures(AddParametrizedFeatures.FeatureData[], Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPartyEncumbrance(Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPet(Nullable<Boolean>, Nullable<Boolean>, ContextValue, Blueprint<BlueprintFeatureReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintUnitReference>, Nullable<PetProgressionType>, Nullable<PetType>, Blueprint<BlueprintFeatureReference>, Nullable<Int32>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPhysicalImmunity(PhysicalDamageForm[])
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddProficiencies(ArmorProficiencyGroup[], Blueprint<BlueprintRaceReference>, WeaponCategory[])
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddREVendorItem(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddResurrectOnRest(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSecondaryAttacks(Blueprint<BlueprintItemWeaponReference>[])
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSkillPointPerCharacterLevel(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpecialSpellList(Blueprint<BlueprintArchetypeReference>, Blueprint<BlueprintCharacterClassReference>, Nullable<Boolean>, Blueprint<BlueprintSpellListReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpecialSpellListForArchetype(Blueprint<BlueprintArchetypeReference>, Blueprint<BlueprintCharacterClassReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintSpellListReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellFailureChance(Nullable<Int32>, Asset<GameObject>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellImmunity(Nullable<AlignmentComponent>, Blueprint<BlueprintUnitFactReference>, List<Blueprint<BlueprintAbilityReference>>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<SpellDescriptorWrapper>, Nullable<SpellImmunityType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellKnownTemporary(Blueprint<BlueprintCharacterClassReference>, Nullable<Int32>, Nullable<Boolean>, Blueprint<BlueprintAbilityReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellResistance(Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellTypeFailureChance(Nullable<Boolean>, Nullable<Boolean>, Nullable<Int32>, Nullable<Boolean>, Asset<GameObject>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddStartingEquipment(List<Blueprint<BlueprintItemReference>>, WeaponCategory[], Blueprint<BlueprintCategoryDefaultsReference>, Nullable<Boolean>, List<Blueprint<BlueprintCharacterClassReference>>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddStatBonus(Nullable<ModifierDescriptor>, Nullable<Boolean>, Nullable<StatType>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddStatModifier(Nullable<ModifierDescriptor>, ContextValue, Nullable<StatType>, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddUndetectableAlignment(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddUnitScale(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Single>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddUnlimitedSpell(List<Blueprint<BlueprintAbilityReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddVendorDiscount(ContextValue, List<Blueprint<BlueprintItemReference>>, BlueprintItem[], List<Blueprint<BlueprintUnitReference>>, BlueprintUnit[], Nullable<AddVendorDiscount.VendorDiscountEntry>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AdditionalDamageOnSneakAttack(Nullable<Boolean>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAllowDyingCondition(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddApplyClassProgression(Blueprint<BlueprintCharacterClassReference>, List<Blueprint<BlueprintFeatureReference>>, Nullable<Int32>, List<Blueprint<BlueprintAbilityReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ParameterizedFeatureEntry[], List<Blueprint<BlueprintAbilityReference>>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAreaEffectImmunity(List<Blueprint<BlueprintAbilityAreaEffectReference>>, Nullable<TargetType>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAutoFailCastingDefensively(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBookOfDreamsSummonUnitsCountLogic(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffDescriptorImmunity(Nullable<Boolean>, Nullable<SpellDescriptorWrapper>, Blueprint<BlueprintUnitFactReference>, Blueprint<BlueprintUnitFactReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffEnchantAnyWeapon(Blueprint<BlueprintItemEnchantmentReference>, Nullable<EquipSlotBase.SlotType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddChangeActivatableAbilitiesCommandType(List<Blueprint<BlueprintActivatableAbilityReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<UnitCommand.CommandType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddChangeFaction(Nullable<Boolean>, Blueprint<BlueprintFactionReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<ChangeFaction.ChangeType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddChangeImpatience(Nullable<Int32>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddChangeIncomingDamageType(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, DamageTypeDescription)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddChangeOutgoingDamageType(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, DamageTypeDescription)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddChangePortraitComponent(Blueprint<BlueprintPortraitReference>, Blueprint<BlueprintPortraitReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddChangeSizeTrigger(ActionsBuilder, Nullable<ChangeSizeTrigger.Condition>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Size>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddChangeSpellCommandType(Nullable<AbilityType>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<UnitCommand.CommandType>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<UnitCommand.CommandType>, Nullable<TargetType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCombatLogNotification(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCombatManeuverOnCriticalHit(Nullable<CombatManeuver>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ActionsBuilder)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCompanionImmortality(ActionsBuilder, Nullable<Single>, AssetLink<PrefabLink>, LocalString, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCompleteDamageImmunity()
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCounterspell(Nullable<AbilityType>, ConditionsBuilder, Nullable<Int32>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ActionsBuilder, ActionsBuilder, Nullable<StatType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDeflectArrows(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<DeflectArrows.RestrictionType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDisableAttackType(Nullable<AttackTypeFlag>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDisableClassAdditionalVisualSettings(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDisableDeathFXs(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDisableEquipmentSlot(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<DisableEquipmentSlot.SlotType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDisableOptimization(Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDuelistParry(ConditionsBuilder, Blueprint<BlueprintUnitFactReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<DuelistParry.TargetType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDweomerLeapLogic(Blueprint<BlueprintAbilityReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddEnhancePotion(List<Blueprint<BlueprintArchetypeReference>>, List<Blueprint<BlueprintCharacterClassReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFastTwoHandBombs(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFavoredEnemy(List<Blueprint<BlueprintUnitFactReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFavoredTerrain(Nullable<AreaSetting>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFavoredTerrainExpertise(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<AreaSetting>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddForbidOwnAreaEffects(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddForbidRotation(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddForbidSpecificSpellsCast(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ActionsBuilder, Nullable<SpellDescriptorWrapper>, List<Blueprint<BlueprintAbilityReference>>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddForbidSpellCasting(Nullable<Boolean>, Blueprint<BlueprintFeatureReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddForbidSpellbook(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintSpellbookReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddForbidSpellbookOnAlignmentDeviation(Nullable<AlignmentMaskType>, Blueprint<BlueprintUnitFactReference>, List<Blueprint<BlueprintSpellbookReference>>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddForbidSpellbookOnArmorEquip(Blueprint<BlueprintSpellbookReference>[])
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFreeActionSpell(Blueprint<BlueprintAbilityReference>, Nullable<AbilityType>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddGhostCriticalAndPrecisionImmunity(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddGreaterCombatMeneuver(Nullable<CombatManeuver>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddHalveIncomingAreaDamage(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddHideFactsWhileEtudePlaying(Blueprint<BlueprintEtudeReference>, List<Blueprint<BlueprintUnitFactReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintRaceReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddHigherMythicsReplace()
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIgnoreIncommingDamage()
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIgnoreSpellImmunity(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<SpellDescriptorWrapper>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncomingDamageAndHealingModifier(Nullable<IncomingDamageAndHealingModifier.EntryType>, Nullable<IncomingDamageAndHealingModifier.WeaponType>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue, Nullable<Boolean>, Nullable<IncomingDamageAndHealingModifier.FactionType>, Nullable<IncomingDamageAndHealingModifier.ModifyingType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncorporealACBonus()
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseActivatableAbilityGroupSize(Nullable<ActivatableAbilityGroup>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseResourceAmount(Blueprint<BlueprintAbilityResourceReference>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseResourceAmountBySharedValue(Nullable<Boolean>, Blueprint<BlueprintAbilityResourceReference>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseResourcesByClass(Blueprint<BlueprintArchetypeReference>, Nullable<Int32>, Blueprint<BlueprintCharacterClassReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintAbilityResourceReference>, Nullable<StatType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddInitiatorDisarmTrapTrigger(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ActionsBuilder, ActionsBuilder)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddInitiatorSavingThrowTrigger(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ActionsBuilder, ActionsBuilder)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddKeepAlliesAlive(ContextValue, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintBuffReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddLearnSpellList(Blueprint<BlueprintArchetypeReference>, Blueprint<BlueprintCharacterClassReference>, Blueprint<BlueprintSpellListReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddLearnSpells(Blueprint<BlueprintCharacterClassReference>, List<Blueprint<BlueprintAbilityReference>>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddLockEquipmentSlot(Nullable<Boolean>, Nullable<LockEquipmentSlot.SlotType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMarkPassive(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMayBanterOnRest(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddModifySummonsCount(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ModifySummonsCount.Substitution[])
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMovementDistanceTrigger(ActionsBuilder, ContextValue, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddNenioSpecialPolymorphWhileEtudePlaying(AbilityExecutionContext, Blueprint<BlueprintEtudeReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintBuffReference>, Blueprint<BlueprintActivatableAbilityReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddOverrideUnitHP(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddOverrideVisionRange(Nullable<Boolean>, Nullable<Int32>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPreventHealing(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPriorityTarget(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintUnitFactReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRaiseStatToMinimum(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<StatType>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRangedCleave(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Feet>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecalculateOnOwnerFactUpdated(Blueprint<BlueprintUnitFactReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRedirectDamageToPet(Nullable<Int32>, Nullable<PetType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRemoveOppositionSchool(Blueprint<BlueprintCharacterClassReference>, Nullable<SpellSchool>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReplaceStatBaseAttribute(Nullable<StatType>, Nullable<Boolean>, Nullable<BonusMod>, Nullable<StatType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddScrollSpecialization(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintCharacterClassReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSetChargeWeapon(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintItemWeaponReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSetFleeOrApproachLogic(Nullable<UnitPartFleeOrApproach.CommandType>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSetRunBackLogic(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Single>, Nullable<Single>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpawnMonsterAfterInitialized(ActionsBuilder, Blueprint<BlueprintUnitReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpecialRiderBuffForHippogriffFlyingAttack(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpecificBuffImmunity(Nullable<AlignmentComponent>, Blueprint<BlueprintBuffReference>, Nullable<Boolean>, Blueprint<BlueprintUnitFactReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellFool(Blueprint<BlueprintUnitFactReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintAbilityResourceReference>, Blueprint<BlueprintSpellbookReference>, Nullable<StatType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellImmunityToSpellDescriptor(Blueprint<BlueprintUnitFactReference>, Nullable<SpellDescriptorWrapper>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellResistanceAgainstAlignment(Nullable<AlignmentComponent>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellResistanceAgainstSpellDescriptor(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<SpellDescriptorWrapper>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellResistanceAgainstSpellSchool(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<SpellSchool>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpontaneousSpellConversion(Blueprint<BlueprintCharacterClassReference>, List<Blueprint<BlueprintAbilityReference>>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpontaneousSpellSaving(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Single>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSufferFromHealing(DamageTypeDescription, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSuppressDismember(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSwarmAoeVulnerability(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSwarmDamageResistance(Nullable<Boolean>, Blueprint<BlueprintUnitFactReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddUnearthlyGrace()
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddUnholyGrace()
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddUnitHealthGuard(Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddUntargetable(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddUpdateClassAdditionalVisualSettings(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponTraining(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddKineticistAcceptBurnTrigger(ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddKineticistBurnModifier(List<Blueprint<BlueprintAbilityReference>>, Nullable<KineticistBurnType>, ContextValue, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddKineticistBurnValueChangedTrigger(ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddKineticistElementalOverflow(ContextValue, Nullable<Boolean>, Blueprint<BlueprintUnitFactReference>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddKineticistPart(Blueprint<BlueprintBuffReference>, List<Blueprint<BlueprintAbilityReference>>, Blueprint<BlueprintBuffReference>, Blueprint<BlueprintCharacterClassReference>, Blueprint<BlueprintAbilityReference>, Blueprint<BlueprintBuffReference>, Blueprint<BlueprintBuffReference>, Blueprint<BlueprintBuffReference>, Blueprint<BlueprintFeatureReference>, Nullable<StatType>, Blueprint<BlueprintAbilityResourceReference>, Blueprint<BlueprintAbilityResourceReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintBuffReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSetKineticistGatherPowerMode(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<KineticistGatherPowerMode>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAcAddAcBuff(Nullable<BonusMod>, Blueprint<BlueprintUnitPropertyReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPolymorphDamageTransfer(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddChangeHitDie(Nullable<DiceType>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddEnergyDamageTrigger(ActionsBuilder, Nullable<DamageEnergyType>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncomingDamageTrigger(ActionsBuilder, Nullable<Boolean>, Nullable<AttackTypeFlag>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<CompareOperation.Type>, Nullable<PhysicalDamageForm>, Nullable<DamageEnergyType>, Nullable<Boolean>, Nullable<Boolean>, Nullable<SpellSchool>, Nullable<Boolean>, ContextValue, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddInitiatorPartySkillRollTrigger(ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<StatType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddInitiatorSavingThrowTrigger(ActionsBuilder, Nullable<SavingThrowType>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddKineticistInfusionDamageTrigger(List<Blueprint<BlueprintAbilityReference>>, ActionsBuilder, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<TimeSpan>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<SpellDescriptorWrapper>, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintWeaponTypeReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellDiceBonusTrigger(Nullable<Boolean>, Int32[], ContextDiceValue[], Nullable<SpellDescriptorWrapper>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTargetAttackWithWeaponTrigger(ActionsBuilder, ActionsBuilder, WeaponCategory[], Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTargetSavingThrowTrigger(ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTargetSpellResistanceCheckTrigger(ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBlinkAoEDamageResistance(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddChangeSpellElementalDamage(Nullable<DamageEnergyType>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddChangeSpellElementalDamageHalfUntyped(Nullable<DamageEnergyType>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDeathActions(ActionsBuilder, Nullable<Boolean>, Nullable<DeathActions.DeathTrigger>, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintAbilityResourceReference>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddModifyAttackerMissChance(ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddOutcomingDamageAndHealingModifier(Nullable<OutcomingDamageAndHealingModifier.EntryType>, Nullable<OutcomingDamageAndHealingModifier.WeaponType>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue, Nullable<Boolean>, Nullable<OutcomingDamageAndHealingModifier.FactionType>, Nullable<OutcomingDamageAndHealingModifier.ModifyingType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSacredWeaponDamageOverride(Blueprint<BlueprintParametrizedFeatureReference>, Nullable<DiceFormula>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSacredWeaponFavoriteDamageOverride(Blueprint<BlueprintBuffReference>, Blueprint<BlueprintBuffReference>, Blueprint<BlueprintBuffReference>, Blueprint<BlueprintBuffReference>, Blueprint<BlueprintBuffReference>, Nullable<WeaponCategory>, Blueprint<BlueprintFeatureReference>, Nullable<Boolean>, Blueprint<BlueprintItemWeaponReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSetAttackerMissChance(ConditionsBuilder, Nullable<SetAttackerMissChance.Type>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSetFactOwnerMissChance(ConditionsBuilder, Nullable<SetFactOwnerMissChance.Type>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponDamageOverride(Nullable<DiceFormula>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<StatType>, Nullable<Int32>, List<Blueprint<BlueprintWeaponTypeReference>>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDublicateSpellComponent(Nullable<DublicateSpellComponent.AOEType>, Nullable<Int32>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAbilityResourceOverride(Blueprint<BlueprintAbilityResourceReference>, ContextValue, Nullable<Boolean>, ContextValue, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIgnoreAttacksOfOpportunityForSpellList(List<Blueprint<BlueprintAbilityReference>>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<SpellSchool>, Nullable<SpellDescriptorWrapper>, Nullable<AbilityType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddArmyAlternativeMovement(Blueprint<BlueprintAbilityReference>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddArmyChangeInitiative(Nullable<ModifierDescriptor>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddArmyFullAttackEndTrigger(ActionsBuilder, ActionsBuilder, WeaponCategory[], Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddArmyLeaderAddResourcesOnBattleEnd(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<KingdomResourcesAmount>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddChangeLeaderSkillPowerOnAbilityUse(Nullable<Boolean>, Nullable<Int32>, Nullable<SpellDescriptorWrapper>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRandomLeaderSpellReplacement(Nullable<Single>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRunActionOnTurnStart(ActionsBuilder, Nullable<Single>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTacticalBattleEndTrigger(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ActionsBuilder, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTacticalCellReachTrigger(Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ActionsBuilder, Nullable<Int32>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTacticalCombatPercentDamageBonus(Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTacticalCombatProvocation(Blueprint<BlueprintTacticalCombatAiActionReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTacticalCombatResurrection(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTacticalCombatRider(Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintUnitReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTacticalCombatRoundTrigger(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ActionsBuilder)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTacticalCombatVisibleFeature(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTacticalSquadDeathTrigger(Blueprint<BlueprintUnitFactReference>, Blueprint<BlueprintUnitFactReference>, Nullable<ArmyFaction>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddArmyDamageAfterMovementBonus(Nullable<Boolean>, Nullable<Single>, ActionsBuilder)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddArmyStandingDamageBonus(Nullable<Int32>, ActionsBuilder)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddACBonusAgainstAttackOfOpportunity(ContextValue, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddACBonusAgainstAttacks(Nullable<Boolean>, Nullable<Boolean>, Nullable<Int32>, Nullable<Boolean>, Nullable<ModifierDescriptor>, Nullable<Boolean>, Nullable<Boolean>, ArmorProficiencyGroup[], Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddACBonusAgainstBuffOwner(Nullable<AlignmentComponent>, Nullable<Int32>, Nullable<Boolean>, Blueprint<BlueprintBuffReference>, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddACBonusAgainstFactOwner(Nullable<AlignmentComponent>, Nullable<Int32>, Blueprint<BlueprintUnitFactReference>, Nullable<ModifierDescriptor>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddACBonusAgainstFactOwnerMultiple(Nullable<AlignmentComponent>, Nullable<Int32>, Nullable<ModifierDescriptor>, List<Blueprint<BlueprintUnitFactReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddACBonusAgainstSize(Nullable<ACBonusAgainstSize.SizeType>, Nullable<ModifierDescriptor>, Nullable<Size>, Nullable<Int32>, Nullable<ACBonusAgainstSize.ChangeType>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddACBonusAgainstSpellsWithDescriptor(Nullable<Int32>, Nullable<ModifierDescriptor>, Nullable<SpellDescriptorWrapper>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddACBonusAgainstWeaponCategory(Nullable<Int32>, Nullable<WeaponCategory>, Nullable<ModifierDescriptor>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddACBonusAgainstWeaponGroup(Nullable<Int32>, Nullable<ModifierDescriptor>, Nullable<WeaponFighterGroup>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddACBonusAgainstWeaponSubcategory(Nullable<Int32>, Nullable<ModifierDescriptor>, Nullable<WeaponSubCategory>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddACBonusAgainstWeaponType(Nullable<Int32>, Nullable<ModifierDescriptor>, Blueprint<BlueprintWeaponTypeReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddACBonusUnlessFactMultiple(Nullable<AlignmentComponent>, Nullable<Int32>, Nullable<ModifierDescriptor>, List<Blueprint<BlueprintUnitFactReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddACContextBonusAgainstFactOwner(Nullable<AlignmentComponent>, ContextValue, Blueprint<BlueprintUnitFactReference>, Nullable<ModifierDescriptor>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddACContextBonusAgainstWeaponSubcategory(Nullable<ModifierDescriptor>, Nullable<WeaponSubCategory>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddACTouchBonus(ContextValue, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAbilityMythicParams(List<Blueprint<BlueprintAbilityReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAbilityScoreCheckBonus(ContextValue, Nullable<ModifierDescriptor>, Nullable<StatType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddActionsOnBuffApply(ActionsBuilder, Blueprint<BlueprintUnitFactReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAbilityResources(Nullable<Int32>, Blueprint<BlueprintAbilityResourceReference>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffOnCombatStart(Nullable<Boolean>, Blueprint<BlueprintBuffReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCalculatedWeapon(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, CalculatedWeapon)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCasterLevel(Nullable<Int32>, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCasterLevelForAbility(Nullable<Int32>, Nullable<ModifierDescriptor>, Blueprint<BlueprintAbilityReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCasterLevelForSpellbook(Nullable<Int32>, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, List<Blueprint<BlueprintSpellbookReference>>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddClassLevelToSummonDuration(Blueprint<BlueprintCharacterClassReference>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFactIfArchetype(Blueprint<BlueprintArchetypeReference>, Blueprint<BlueprintCharacterClassReference>, Blueprint<BlueprintUnitFactReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFeatureIfHasFact(Blueprint<BlueprintUnitFactReference>, Blueprint<BlueprintUnitFactReference>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFeatureOnAlignment(Nullable<AlignmentComponent>, List<Blueprint<BlueprintUnitFactReference>>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFeatureOnApply(Blueprint<BlueprintFeatureReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFeatureOnClassLevel(List<Blueprint<BlueprintCharacterClassReference>>, List<Blueprint<BlueprintArchetypeReference>>, Nullable<Boolean>, Blueprint<BlueprintCharacterClassReference>, Blueprint<BlueprintFeatureReference>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFeatureOnSkill(List<Blueprint<BlueprintUnitFactReference>>, Nullable<Int32>, Nullable<StatType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFeatureToNPC(Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintFeatureReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFeatureToPet(Blueprint<BlueprintFeatureReference>, Nullable<PetType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellListAsAbilities(List<Blueprint<BlueprintAbilityResourceReference>>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellbook(ContextValue, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintSpellbookReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWearinessHours(Nullable<Int32>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AdditionalDamageOnHit(Nullable<DamageEnergyType>, Nullable<DiceFormula>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintItemWeaponReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AdditionalSneakDamageOnHit(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<DiceFormula>, Nullable<AdditionalSneakDamageOnHit.WeaponType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAngelSwordAntiDescriptor(Nullable<SpellDescriptorWrapper>, Nullable<Boolean>, Nullable<Boolean>, Nullable<EnergyDrainHealType>, Nullable<EnergyDrainHealType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAnyWeaponDamageStatReplacement(Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<StatType>, Nullable<WeaponSubCategory>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddArcaneArmorProficiency(ArmorProficiencyGroup[], Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddArcaneSpellFailureIncrease(Nullable<Int32>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddArcaneSpellFailureModify(Nullable<Single>, Nullable<Single>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Single>, Nullable<Single>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAreaEffectEnterTrigger(ActionsBuilder, List<Blueprint<BlueprintAbilityAreaEffectReference>>, Nullable<TargetType>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddArmorCheckPenaltyIncrease(Nullable<Int32>, ContextValue, Nullable<ArmorProficiencyGroup>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddArmorClassBonusAgainstAlignment(Nullable<AlignmentComponent>, ContextValue, Nullable<ModifierDescriptor>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAscendantElement(Nullable<DamageEnergyType>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAttackBonusAgainstAlignment(Nullable<AlignmentComponent>, ContextValue, Nullable<Int32>, Nullable<ModifierDescriptor>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAttackBonusAgainstArmyProperty(Nullable<ArmyProperties>, Nullable<ModifierDescriptor>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAttackBonusAgainstFactOwner(Nullable<Int32>, ContextValue, Blueprint<BlueprintUnitFactReference>, Nullable<ModifierDescriptor>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAttackBonusAgainstFriendly(Nullable<Int32>, Nullable<ModifierDescriptor>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAttackBonusAgainstSize(Nullable<AttackBonusAgainstSize.SizeType>, Nullable<Boolean>, Nullable<ModifierDescriptor>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Size>, Nullable<Int32>, Nullable<Boolean>, Blueprint<BlueprintUnitFactReference>, Nullable<AttackBonusAgainstSize.ChangeType>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAttackBonusConditional(ContextValue, Nullable<Boolean>, ConditionsBuilder, Nullable<ModifierDescriptor>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAttackOfOpportunityAttackBonus(ContextValue, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAttackOfOpportunityCriticalConfirmationBonus(ContextValue, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<WeaponRangeType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAttackOfOpportunityDamageBonus(Nullable<Boolean>, ContextValue, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<WeaponRangeType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAttackTypeAttackBonus(Nullable<Boolean>, Nullable<Int32>, Nullable<Boolean>, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintUnitFactReference>, Nullable<WeaponRangeType>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAttackTypeChange(Nullable<Boolean>, Nullable<Boolean>, Nullable<AttackType>, Nullable<AttackType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAttackTypeCriticalMultiplierIncrease(Nullable<Int32>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<WeaponRangeType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAuraFeatureComponent(Blueprint<BlueprintBuffReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAutoConfirmCritAgainstFlanked(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAutoDetectStealth()
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAutoMetamagic(List<Blueprint<BlueprintAbilityReference>>, Nullable<AutoMetamagic.AllowedType>, Nullable<Boolean>, Nullable<SpellDescriptorWrapper>, List<Blueprint<BlueprintCharacterClassReference>>, List<Blueprint<BlueprintCharacterClassReference>>, Nullable<Int32>, Nullable<Metamagic>, Nullable<Boolean>, Nullable<SpellSchool>, Blueprint<BlueprintSpellbookReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBindAbilitiesToClass(List<Blueprint<BlueprintAbilityReference>>, List<Blueprint<BlueprintCharacterClassReference>>, List<Blueprint<BlueprintArchetypeReference>>, Nullable<Boolean>, Blueprint<BlueprintCharacterClassReference>, Nullable<Boolean>, Nullable<Int32>, Nullable<Boolean>, Nullable<StatType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBindAbilitiesToHighest(Blueprint<BlueprintAbilityReference>[])
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBlindnessACCompensation(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffSubstitutionOnApply(Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintBuffReference>, Nullable<SpellDescriptorWrapper>, Blueprint<BlueprintBuffReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCMBBonus(Blueprint<BlueprintUnitFactReference>, Nullable<Boolean>, Nullable<ModifierDescriptor>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCMBBonusAgainstSize(Blueprint<BlueprintUnitFactReference>, Nullable<CMBBonusAgainstSize.SizeType>, Nullable<Boolean>, Nullable<ModifierDescriptor>, Nullable<Size>, Nullable<Int32>, Nullable<CMBBonusAgainstSize.ChangeType>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCMBBonusForManeuver(Blueprint<BlueprintUnitFactReference>, Nullable<Boolean>, Nullable<ModifierDescriptor>, CombatManeuver[], ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCMDBonus(Blueprint<BlueprintUnitFactReference>, Nullable<Boolean>, Nullable<ModifierDescriptor>, Nullable<Boolean>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCMDBonusAgainstManeuvers(Nullable<ModifierDescriptor>, CombatManeuver[], ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCMDBonusAgainstSize(Blueprint<BlueprintUnitFactReference>, Nullable<CMDBonusAgainstSize.SizeType>, Nullable<Boolean>, Nullable<ModifierDescriptor>, Nullable<Boolean>, Nullable<Size>, Nullable<Int32>, Nullable<CMDBonusAgainstSize.ChangeType>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddChargeAttackBonus(ContextValue, Nullable<Boolean>, Nullable<ModifierDescriptor>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddChargeImprovedCritical()
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddClassLevelsForPrerequisites(Blueprint<BlueprintCharacterClassReference>, Blueprint<BlueprintCharacterClassReference>, Blueprint<BlueprintFeatureSelectionReference>, Nullable<Double>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCombatAgainstMeTrigger(ActionsBuilder, ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCombatStateTrigger(ActionsBuilder, ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCompanionBoon(Nullable<Int32>, Blueprint<BlueprintFeatureReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddConcentrationBonus(Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintUnitFactReference>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddConcentrationBonusOnArmorType(Nullable<ArmorProficiencyGroup>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddConstructHealth(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddContextRendFeature(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, DamageTypeDescription, ContextDiceValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCounterAttackOfOpportunityOnCombatManeuver(Nullable<CombatManeuver>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCraftBonus(Nullable<UsableItemType>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCritAutoconfirmAgainstAlignment(Nullable<AlignmentComponent>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCriticalConfirmationACBonus(Nullable<Int32>, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCriticalConfirmationACBonusAgainstFactOwner(Nullable<Int32>, Blueprint<BlueprintUnitFactReference>, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCriticalConfirmationACBonusInHeavyArmor(Nullable<Int32>, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCriticalConfirmationBonus(Nullable<Int32>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<WeaponRangeType>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDamageBonusAgainstAlignment(Nullable<AlignmentComponent>, ContextValue, Nullable<Int32>, Nullable<ModifierDescriptor>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDamageBonusAgainstFactOwner(ContextValue, Blueprint<BlueprintUnitFactReference>, Nullable<Int32>, Nullable<ModifierDescriptor>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDamageReductionAgainstFactOwner(Blueprint<BlueprintUnitFactReference>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDamageReductionAgainstRangedWeapons(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Int32>, Nullable<Int32>, Blueprint<BlueprintWeaponTypeReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDamageReductionAgainstSpells(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Int32>, List<Blueprint<BlueprintAbilityReference>>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDamageReductionBelowZero(Nullable<Boolean>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDeathOnLevelStacks(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDefensiveCombatTraining(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDerivativeStatBonus(Nullable<StatType>, Nullable<StatType>, Nullable<ModifierDescriptor>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDetachBuffOnNearMiss(ActionsBuilder, Nullable<Int32>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDiceDamageBonusOnSpell(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, List<Blueprint<BlueprintAbilityReference>>, Nullable<Boolean>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDisableIntelligence(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDisableRegenerationOnCriticalHit(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDispelBonusOnDescriptor(Nullable<Int32>, Nullable<SpellDescriptorWrapper>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDispelCasterLevelCheckBonus(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDistanceAttackBonus(Nullable<Int32>, Nullable<ModifierDescriptor>, Nullable<Feet>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDistanceDamageBonus(Nullable<Int32>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Feet>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDoNotBenefitFromConcealment(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDoubleDamageDiceOnAttack(Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintWeaponTypeReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDraconicBloodlineArcana(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<SpellDescriptorWrapper>, Nullable<Boolean>, Nullable<Boolean>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddEnergyDamageBonus(Nullable<DamageEnergyTypeFlag>, Nullable<Single>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddEvasion(Nullable<SavingThrowType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFactSinglify(List<Blueprint<BlueprintUnitFactReference>>, List<Blueprint<BlueprintUnitFactReference>>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFactsChangeTrigger(List<Blueprint<BlueprintUnitFactReference>>, ActionsBuilder, ActionsBuilder)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFlankedAttackBonus(Nullable<Int32>, Nullable<ModifierDescriptor>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFlatFootedIgnore(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<FlatFootedIgnoreType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFullSpeedInStealth(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIgnoreConcealment(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIgnoreDamageReductionOnAttack(Blueprint<BlueprintUnitFactReference>, Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintWeaponTypeReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIgnoreDamageReductionOnCriticalHit(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIgnoreDamageReductionOnTarget(Nullable<AlignmentComponent>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIgnorePartialConcealmentOnRangedAttacks(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIgnoreSpellResistanceForSpells(List<Blueprint<BlueprintAbilityReference>>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddImpromptuSneakAttack(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddImprovedEvasion(Nullable<SavingThrowType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseAllSpellsDC(Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseAttackAndDamageBonusBySpellLevel(Nullable<ModifierDescriptor>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseCasterLevel(Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseCastersSavingThrowTypeDC(Nullable<Int32>, Nullable<SavingThrowType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseDiceSizeOnAttack(Nullable<Int32>, WeaponCategory[], Nullable<Boolean>, Nullable<Boolean>, WeaponSubCategory[], Nullable<Boolean>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseDiceSizeOnAttackCustomProgressions(Nullable<Int32>, WeaponCategory[], Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, IncreaseDiceSizeOnAttackCustomProgressions.Progression[], WeaponSubCategory[], Nullable<Boolean>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseFeatRankByGroup(Nullable<FeatureGroup>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseSpellContextDescriptorDC(Nullable<SpellDescriptorWrapper>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<ModifierDescriptor>, Nullable<Boolean>, Nullable<Boolean>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseSpellDC(Nullable<Boolean>, Nullable<Int32>, Nullable<ModifierDescriptor>, Nullable<Boolean>, Blueprint<BlueprintAbilityReference>, Nullable<Boolean>, Nullable<Boolean>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseSpellDescriptorCasterLevel(Nullable<Int32>, Nullable<SpellDescriptorWrapper>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<ModifierDescriptor>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseSpellDescriptorDC(Nullable<Int32>, Nullable<SpellDescriptorWrapper>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<ModifierDescriptor>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseSpellHealing(ContextValue, Nullable<SpellSchool>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseSpellSchoolCasterLevel(Nullable<Int32>, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<SpellSchool>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseSpellSchoolDC(Nullable<Int32>, Nullable<ModifierDescriptor>, Nullable<SpellSchool>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseSpellSchoolDamage(ContextValue, Nullable<SpellSchool>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseSpellSpellbookDC(Nullable<Int32>, Nullable<ModifierDescriptor>, List<Blueprint<BlueprintSpellbookReference>>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddInitiatorCritAutoconfirm(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMadDogPackTactics()
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddManeuverBonus(Nullable<Int32>, Nullable<ModifierDescriptor>, Nullable<Boolean>, Nullable<Boolean>, Nullable<CombatManeuver>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddManeuverBonusFromStat(Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<StatType>, Nullable<CombatManeuver>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddManeuverDefenceBonus(Nullable<Int32>, Nullable<ModifierDescriptor>, Nullable<CombatManeuver>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddManeuverImmunity(Nullable<CombatManeuver>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddManeuverIncreaseDuration(Nullable<CombatManeuver>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddManeuverOnAttack(Nullable<WeaponCategory>, Nullable<CombatManeuver>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddManeuverProvokeAttack(Nullable<CombatManeuver>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddManeuverTrigger(ActionsBuilder, Nullable<CombatManeuver>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMaxDexBonusIncrease(Nullable<Int32>, Nullable<Int32>, Nullable<ArmorProficiencyGroup>, Nullable<Boolean>, ContextValue, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, UnitDescriptor, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMeleeWeaponSizeChange(Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMinimizeAttacksOfOpportunityCount(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddModifyD20(ActionsBuilder, ActionsBuilder, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<AlignmentComponent>, ContextValue, Nullable<ModifierDescriptor>, ContextValue, Nullable<RuleDispelMagic.CheckType>, Nullable<Boolean>, Nullable<Boolean>, Nullable<ModifierDescriptor>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<ModifyD20.RollConditionType>, ContextValue, Nullable<Int32>, Nullable<RuleType>, Nullable<FlaggedSavingThrowType>, StatType[], Nullable<Boolean>, Nullable<Boolean>, Nullable<SpellDescriptorWrapper>, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintFeatureReference>, Nullable<Boolean>, ContextValue, ContextValue, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMonkReplaceAbilityDC(Blueprint<BlueprintAbilityReference>, Blueprint<BlueprintCharacterClassReference>, Blueprint<BlueprintArchetypeReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddNewRoundTrigger(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ActionsBuilder)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddOnSpawnBuff(Blueprint<BlueprintBuffReference>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Rounds>, Blueprint<BlueprintFeatureReference>, Blueprint<BlueprintFeatureReference>, Nullable<Boolean>, Nullable<SpellDescriptorWrapper>, Nullable<AlignmentComponent>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddOutflankAttackBonus(Nullable<Int32>, Nullable<ModifierDescriptor>, Blueprint<BlueprintUnitFactReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPartialDRIgnore(Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue, Nullable<Int32>, Nullable<Boolean>, WeaponCategory[])
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPetManeuverProvokeAttack(CombatManeuver[])
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPointBlankMaster(Nullable<WeaponCategory>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPromoteSpellDices(Nullable<Int32>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<DiceType>, Blueprint<BlueprintFeatureReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRangedWeaponSizeChange(Nullable<Int32>, List<Blueprint<BlueprintWeaponTypeReference>>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecalculateConcealment(Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecalculateOnChangeParty(Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecalculateOnFactsChange(Blueprint<BlueprintUnitFactReference>[])
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecalculateOnLocustSwarmChange(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecalculateOnStatChange(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<StatType>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRecommendedClass(Blueprint<BlueprintCharacterClassReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRemoveBuffOnAttack(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRemoveFeatureOnApply(Blueprint<BlueprintUnitFactReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRemoveFeatureOnDetach(Blueprint<BlueprintUnitFactReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRendFeature(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<DiceFormula>, DamageTypeDescription)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReplaceAbilitiesStat(List<Blueprint<BlueprintAbilityReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<StatType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReplaceAbilityDC(Blueprint<BlueprintAbilityReference>, Nullable<StatType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReplaceAbilityParamsWithContext(Blueprint<BlueprintAbilityReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReplaceCMDDexterityStat(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<StatType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReplaceCastSource(Nullable<CastSource>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReplaceCasterLevelOfAbility(List<Blueprint<BlueprintCharacterClassReference>>, List<Blueprint<BlueprintArchetypeReference>>, Blueprint<BlueprintCharacterClassReference>, Blueprint<BlueprintAbilityReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReplaceCombatManeuverStat(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<StatType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReplaceSourceBone(String)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReplaceSpellbook(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintSpellbookReference>, Blueprint<BlueprintSpellbookReference>, Nullable<ReplaceSpellbook.TypeBookLevel>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRerollConcealment(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<RerollConcealment.WeaponCoverage>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRideAnimalCompanion(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavesFixedRecalculateThievery(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavesFixerFactReplacer(List<Blueprint<BlueprintUnitFactReference>>, List<Blueprint<BlueprintUnitFactReference>>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavesFixerReplaceInProgression(Blueprint<BlueprintFeatureReference>, Blueprint<BlueprintFeatureReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavingThrowBonusAgainstAbilityType(Nullable<AbilityType>, ContextValue, Nullable<ModifierDescriptor>, Nullable<Boolean>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavingThrowBonusAgainstAlignment(Nullable<AlignmentComponent>, ContextValue, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavingThrowBonusAgainstAlignmentDifference(Nullable<Int32>, Nullable<ModifierDescriptor>, Nullable<SavingThrowType>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavingThrowBonusAgainstAllies(ContextValue, Blueprint<BlueprintUnitFactReference>, Nullable<ModifierDescriptor>, Nullable<Boolean>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavingThrowBonusAgainstDescriptor(ContextValue, Blueprint<BlueprintUnitFactReference>, Nullable<ModifierDescriptor>, Nullable<Boolean>, Nullable<SpellDescriptorWrapper>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavingThrowBonusAgainstFact(Nullable<AlignmentComponent>, Blueprint<BlueprintFeatureReference>, Nullable<ModifierDescriptor>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavingThrowBonusAgainstFactMultiple(Nullable<AlignmentComponent>, Nullable<ModifierDescriptor>, List<Blueprint<BlueprintUnitFactReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavingThrowBonusAgainstSchool(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<ModifierDescriptor>, Nullable<SpellSchool>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavingThrowBonusAgainstSchoolAbilityValue(ContextValue, Nullable<ModifierDescriptor>, Nullable<SpellSchool>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavingThrowBonusAgainstSpecificSpells(List<Blueprint<BlueprintUnitFactReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<ModifierDescriptor>, List<Blueprint<BlueprintAbilityReference>>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavingThrowBonusAgainstSpellType(Nullable<Boolean>, ContextValue, Nullable<ModifierDescriptor>, Nullable<Boolean>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavingThrowBonusUnlessFactMultiple(Nullable<AlignmentComponent>, Nullable<ModifierDescriptor>, List<Blueprint<BlueprintUnitFactReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<SavingThrowType>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSavingThrowContextBonusAgainstDescriptor(Nullable<ModifierDescriptor>, Nullable<SpellDescriptorWrapper>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddShareBuffsWithPet(List<Blueprint<BlueprintBuffReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<PetType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddShareFavoredEnemies(Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddShareFeaturesWithPet(List<Blueprint<BlueprintFeatureReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<PetType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellFixedDC(Blueprint<BlueprintAbilityReference>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellLevelByClassLevel(Blueprint<BlueprintAbilityReference>, Blueprint<BlueprintCharacterClassReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellPenetrationBonus(Nullable<Boolean>, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintUnitFactReference>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpendChargesOnSpellCast(Blueprint<BlueprintItemReference>, Nullable<SpendChargesOnSpellCast.EntryType>, Nullable<SpendChargesOnSpellCast.ItemFilterType>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintAbilityReference>, Blueprint<BlueprintAbilityReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTake10ForSuccess(Nullable<Boolean>, Nullable<UsableItemType>, Nullable<StatType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTargetChangedDuringRound(ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTargetCritAutoconfirm(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTargetCritAutoconfirmFromCaster(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddToughnessLogic(Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTrapPerceptionBonus(Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddUndeadHealth(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddUnitDeathTrigger(ActionsBuilder, Nullable<Boolean>, Nullable<UnitDeathTrigger.DeathTrigger>, Nullable<UnitDeathTrigger.FactionType>, Blueprint<BlueprintFactionReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue, Nullable<UnitTag>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponCategoryAttackBonus(Nullable<Int32>, Nullable<WeaponCategory>, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponCriticalEdgeIncreaseStackable(AttackType[], WeaponCategory[], AttackType[], WeaponCategory[], Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponFocus(Nullable<Int32>, Nullable<ModifierDescriptor>, Blueprint<BlueprintWeaponTypeReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponGroupAttackBonus(Nullable<Int32>, ContextValue, Nullable<ModifierDescriptor>, Nullable<Boolean>, Nullable<WeaponFighterGroup>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponGroupDamageBonus(ContextValue, Nullable<Int32>, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<WeaponFighterGroup>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponGroupEnchant(Nullable<Int32>, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<WeaponFighterGroup>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponMultipleCategoriesAttackBonus(Nullable<Int32>, WeaponCategory[], Nullable<ModifierDescriptor>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponParametersAttackBonus(Nullable<Int32>, Nullable<Boolean>, Nullable<Boolean>, ContextValue, Nullable<ModifierDescriptor>, Blueprint<BlueprintFeatureReference>, Nullable<GripType>, Nullable<Int32>, Blueprint<BlueprintUnitFactReference>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintItemWeaponReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponParametersCriticalEdgeIncrease(Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponParametersCriticalMultiplierIncrease(Nullable<Int32>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintItemWeaponReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponParametersDamageBonus(Nullable<Boolean>, Nullable<Boolean>, ContextValue, Nullable<Int32>, Nullable<Boolean>, Blueprint<BlueprintFeatureReference>, Blueprint<BlueprintFeatureReference>, Nullable<GripType>, Blueprint<BlueprintFeatureReference>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintItemWeaponReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponSizeChange(Nullable<WeaponCategory>, Nullable<Boolean>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponSnatcher(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<CombatManeuver>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponTypeCriticalEdgeIncrease(Blueprint<BlueprintWeaponTypeReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponTypeCriticalMultiplierIncrease(Nullable<Int32>, Blueprint<BlueprintWeaponTypeReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponTypeDamageBonus(Nullable<Int32>, Blueprint<BlueprintWeaponTypeReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponTypeDamageStatReplacement(Nullable<WeaponCategory>, Nullable<Boolean>, Nullable<StatType>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAfterbuff(Blueprint<BlueprintBuffReference>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddArmorFocus(Nullable<ArmorProficiencyGroup>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffAbilityRollsBonus(Nullable<Boolean>, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue, Nullable<Boolean>, Nullable<StatType>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffAllSavesBonus(Nullable<ModifierDescriptor>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffAllSkillsBonus(Nullable<ModifierDescriptor>, ContextValue, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffAllSkillsBonusAbilityValue(Nullable<ModifierDescriptor>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffAllSkillsBonusRankDependent(Nullable<ModifierDescriptor>, Nullable<Int32>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffDamageEachRound(Nullable<Single>, Nullable<Int32>, Nullable<DamageEnergyType>, Nullable<DiceFormula>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffExtraAttack(Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Int32>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffExtraAttackForFastBombs(Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Int32>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffExtraAttackWeaponSpecific(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<WeaponRangeType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffImpededMagic(Nullable<Boolean>, ContextValue, Nullable<SpellSourceTypeFlag>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<SpellDescriptorWrapper>, List<Blueprint<BlueprintAbilityReference>>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffIncomingDamageIncrease(Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffMovementSpeed(Nullable<Boolean>, Nullable<Boolean>, ContextValue, Nullable<ModifierDescriptor>, Nullable<Int32>, Nullable<Single>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffOnArmor(Blueprint<BlueprintBuffReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffOnHealthTickingTrigger(Nullable<Single>, Blueprint<BlueprintBuffReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffOnLightOrNoArmor(Blueprint<BlueprintBuffReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffParticleEffectPlay(AssetLink<PrefabLink>, AssetLink<PrefabLink>, AssetLink<PrefabLink>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffSaveEachRound(ActionsBuilder, ActionsBuilder, Nullable<Int32>, Nullable<Int32>, Nullable<SavingThrowType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffSaveThrowForAttackOrSpell(BuffSaveThrowForAttackOrSpell.BuffContainer[], BuffSaveThrowForAttackOrSpell.BuffContainer[], ContextValue, Nullable<SpellSourceTypeFlag>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<SavingThrowType>, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffSkillLoreNatureBonus(Nullable<ModifierDescriptor>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffSkillStealthBonus(Nullable<ModifierDescriptor>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffSpellSubstitution(Nullable<Single>, ContextValue, List<Blueprint<BlueprintAbilityReference>>, Nullable<SpellSourceTypeFlag>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, List<Blueprint<BlueprintBuffReference>>, List<Blueprint<BlueprintAbilityReference>>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffStatusCondition(Nullable<UnitCondition>, Nullable<Boolean>, Nullable<SavingThrowType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCannyDefensePermanent(Blueprint<BlueprintCharacterClassReference>, Blueprint<BlueprintParametrizedFeatureReference>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddChangeUnitSize(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Size>, Nullable<Int32>, Nullable<ChangeUnitSize.ChangeType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDamageBonusConditional(ContextValue, Nullable<Boolean>, ConditionsBuilder, Nullable<ModifierDescriptor>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDamageOverTime(Nullable<DiceFormula>, Nullable<DamageEnergyType>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDifficultyStatAdvancement(Nullable<Int32>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddEmptyHandWeaponOverride(Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintItemWeaponReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddHasArmorFeatureUnlock(Nullable<ArmorProficiencyGroupFlag>, List<Blueprint<BlueprintArmorTypeReference>>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintUnitFactReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddHasShieldFeatureUnlock(List<Blueprint<BlueprintShieldTypeReference>>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintUnitFactReference>, Nullable<ArmorProficiencyGroupFlag>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddHealWithOutgoingDamage(Nullable<Single>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIncreaseSpellDamageByClassLevel(List<Blueprint<BlueprintCharacterClassReference>>, List<Blueprint<BlueprintArchetypeReference>>, Blueprint<BlueprintCharacterClassReference>, Nullable<Int32>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Int32>, Nullable<Int32>, List<Blueprint<BlueprintAbilityReference>>, Nullable<Boolean>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMakeUnitFollowUnit(Nullable<Boolean>, Nullable<Boolean>, UnitEvaluator, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddModifySpell(Nullable<SpellModificationType>, List<Blueprint<BlueprintAbilityReference>>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMonkNoArmorAndMonkWeaponFeatureUnlock(List<Blueprint<BlueprintWeaponTypeReference>>, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintUnitFactReference>, Blueprint<BlueprintBuffReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMonkNoArmorFeatureUnlock(Blueprint<BlueprintUnitFactReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMysticTheurgeCombinedSpells(Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMysticTheurgeSpellbook(Blueprint<BlueprintCharacterClassReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Blueprint<BlueprintCharacterClassReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddOwnerAbilityTargetSavingThrowBonus(Nullable<Int32>, Nullable<Boolean>, ConditionsBuilder, Nullable<ModifierDescriptor>, Nullable<AbilityType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPowerfulCharge(Nullable<Int32>, Nullable<DiceFormula>, Nullable<Boolean>, Nullable<Boolean>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddProtectionFromEnergy(Nullable<Boolean>, Nullable<AddEnergyDamageImmunity.HealingRate>, ContextValue, Nullable<DamageEnergyType>, Nullable<Boolean>, Nullable<Boolean>, ContextValue, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReachMultiplicator(Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReduceAttacksCount(ConditionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReduceDamageReduction(Nullable<Int32>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddReplaceAsksList(Blueprint<BlueprintUnitAsksListReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddResistEnergy(Nullable<Boolean>, Nullable<AddEnergyDamageImmunity.HealingRate>, ContextValue, Nullable<DamageEnergyType>, Nullable<Boolean>, Nullable<Boolean>, ContextValue, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddResistEnergyContext(Nullable<Boolean>, Nullable<AddEnergyDamageImmunity.HealingRate>, ContextValue, Nullable<DamageEnergyType>, Nullable<Boolean>, Nullable<Boolean>, ContextValue, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSaveSuccessIfBonus(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSkillSuccessIfBonus(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpeedBonusInArmorCategory(Nullable<Int32>, ArmorProficiencyGroup[], Nullable<ModifierDescriptor>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellTurning(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, List<Blueprint<BlueprintAbilityReference>>, Nullable<SpellDescriptorWrapper>, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddStatBonusWeaponRestriction(Nullable<WeaponCategory>, Nullable<Boolean>, Nullable<ModifierDescriptor>, Nullable<Boolean>, Nullable<Boolean>, Nullable<StatType>, Nullable<Int32>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTemporaryHitPointsConstitutionBased(Nullable<Int32>, Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTemporaryHitPointsFromAbilityValue(Nullable<ModifierDescriptor>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTemporaryHitPointsPerLevel(Nullable<ModifierDescriptor>, Nullable<Int32>, Nullable<Boolean>, Blueprint<BlueprintUnitFactReference>, Blueprint<BlueprintAbilityResourceReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, ContextValue)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTemporaryHitPointsRandom(ContextValue, Nullable<ModifierDescriptor>, Nullable<DiceFormula>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWeaponTrainingBonuses(Nullable<ModifierDescriptor>, Nullable<StatType>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddWizardAbjurationResistance(Nullable<Boolean>, Nullable<AddEnergyDamageImmunity.HealingRate>, ContextValue, Nullable<DamageEnergyType>, Nullable<Boolean>, Nullable<Boolean>, ContextValue, ContextValue, Blueprint<BlueprintCharacterClassReference>)
BaseUnitFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddModifyOutgoingHealAmount(List<Blueprint<BlueprintUnitFactReference>>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Single>, Nullable<Single>)
BaseFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.CopyFrom(Blueprint<BlueprintReference<BlueprintFact>>, Type[])
BaseFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.CopyFrom(Blueprint<BlueprintReference<BlueprintFact>>, Predicate<BlueprintComponent>)
BaseFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddComponentsList(Blueprint<BlueprintComponentListReference>)
BaseFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffActions(ActionsBuilder, ActionsBuilder, ActionsBuilder, ActionsBuilder)
BaseFactConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddFactContextActions(ActionsBuilder, ActionsBuilder, ActionsBuilder, ActionsBuilder)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.CopyFrom(Blueprint<BlueprintReference<BlueprintScriptableObject>>, Type[])
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.CopyFrom(Blueprint<BlueprintReference<BlueprintScriptableObject>>, Predicate<BlueprintComponent>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDlcCondition(Blueprint<BlueprintDlcRewardReference>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddBuffOnCorruptionClear(Blueprint<BlueprintBuffReference>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Int32>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddIgnoreArmorGroupComponent(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPrerequisiteConditionForWeaponCategory(Condition, List<WeaponCategory>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDamageDecline(Nullable<DamageDeclineType>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPlayerLeaveCombatTrigger(ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTimerContextActions(ActionsBuilder, Nullable<Single>, Nullable<TimeSpan>, Nullable<Boolean>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddCustomImmuneMessageComponent(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, GameLogMessage)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddInitiatorAttackRollTrigger(ActionsBuilder, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<WeaponCategory>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddInitiatorAttackWithWeaponTrigger(ActionsBuilder, Nullable<Boolean>, Nullable<Boolean>, Nullable<WeaponCategory>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<PhysicalDamageForm>, Nullable<Boolean>, Nullable<Feet>, Nullable<Boolean>, Nullable<WeaponFighterGroup>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<WeaponRangeType>, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintItemWeaponReference>, Blueprint<BlueprintWeaponTypeReference>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTargetAttackRollTrigger(ActionsBuilder, ActionsBuilder, Nullable<Boolean>, WeaponCategory[], Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTargetBeforeAttackRollTrigger(ActionsBuilder, ActionsBuilder, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>, Nullable<SpellDescriptorWrapper>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AdditionalDiceOnAttack(Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<AdditionalDiceOnAttack.WeaponOptions>, Nullable<WeaponCategory>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, List<AdditionalDiceOnAttack.DamageEntry>, DamageTypeDescription, Nullable<Feet>, Nullable<Boolean>, Nullable<WeaponFighterGroup>, ConditionsBuilder, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<WeaponRangeType>, Nullable<Boolean>, ConditionsBuilder, Nullable<Boolean>, ContextDiceValue, Blueprint<BlueprintWeaponTypeReference>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AdditionalDiceOnDamage(List<Blueprint<BlueprintAbilityReference>>, Nullable<AbilityType>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<CompareOperation.Type>, List<AdditionalDiceOnDamage.DamageEntry>, Nullable<AdditionalDiceOnDamage.DamageEntriesUse>, DamageTypeDescription, ContextDiceValue, Nullable<DamageEnergyType>, Nullable<Boolean>, ConditionsBuilder, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<SpellDescriptorWrapper>, ConditionsBuilder, Nullable<Boolean>, ContextValue, Nullable<Boolean>, Blueprint<BlueprintWeaponTypeReference>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AdditionalStatBonusOnAttackDamage(Nullable<Single>, Nullable<WeaponCategory>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<ConditionEnum>, Nullable<ConditionEnum>, Nullable<GripType>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAllAttacksEnhancement(Nullable<Int32>, Nullable<ModifierDescriptor>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRuleCalculateDamageWithWeaponTrigger(ActionsBuilder, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<WeaponCategory>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<PhysicalDamageForm>, Nullable<Boolean>, Nullable<Feet>, Nullable<Boolean>, Nullable<WeaponFighterGroup>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<WeaponRangeType>, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintItemWeaponReference>, Blueprint<BlueprintWeaponTypeReference>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddMarkUsableWhileCan(ConditionsBuilder, Nullable<Boolean>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddArmyBattleResultsTrigger(Nullable<RegionId>, Blueprint<BlueprintArmyLeaderReference>, List<Blueprint<BlueprintArmyPresetReference>>, Nullable<ArmyType>, Nullable<Boolean>, ActionsBuilder, ActionsBuilder, Nullable<Boolean>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddKingdomRegionClaimedTrigger(ActionsBuilder, List<Blueprint<BlueprintRegionReference>>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSettlementSiegeTrigger(ActionsBuilder, ActionsBuilder, ActionsBuilder, Blueprint<BlueprintGlobalMapPointReference>, Nullable<Boolean>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddArmyUnitRecruitedTrigger(ActionsBuilder, Nullable<ArmyProperties>, List<Blueprint<BlueprintUnitReference>>, Nullable<Boolean>, Nullable<Boolean>, Nullable<MercenariesIncludeOption>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Int32>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddLeaderRecruitedTrigger(ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSummonUnitsAfterArmyBattle(SummonUnitsAfterArmyBattle.SummonGroup[], Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddGarrisonDefeatedTrigger(ActionsBuilder, Blueprint<BlueprintGlobalMapPoint.Reference>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPlayerVisitGlobalMapLocationTrigger(ActionsBuilder, Blueprint<BlueprintGlobalMapPoint.Reference>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddOnIsleStateEnterTrigger(ActionsBuilder, IsleEvaluator, String)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddOnIsleStateExitTrigger(ActionsBuilder, IsleEvaluator, String)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddActivateTrigger(ActionsBuilder, Nullable<Boolean>, ConditionsBuilder, Nullable<Boolean>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddAreaDidLoadTrigger(ActionsBuilder, ConditionsBuilder)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDeactivateTrigger(ActionsBuilder, ConditionsBuilder)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddDeviceInteractionTrigger(ActionsBuilder, ActionsBuilder)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddEvaluatedUnitCombatTrigger(ActionsBuilder, Nullable<Boolean>, UnitEvaluator)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddEvaluatedUnitDeathTrigger(ActionsBuilder, Nullable<Boolean>, UnitEvaluator)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddEvaluatedUnitHealthTrigger(ActionsBuilder, Nullable<Boolean>, Nullable<Int32>, Nullable<Boolean>, UnitEvaluator)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddExperienceTrigger(ActionsBuilder, ConditionsBuilder, Nullable<Int32>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddGenericInteractionTrigger(ActionsBuilder, EntityReference, ActionsBuilder, Nullable<Boolean>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddItemInContainerTrigger(Blueprint<BlueprintItemReference>, MapObjectEvaluator, ActionsBuilder, ActionsBuilder)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddLevelUpTrigger(ActionsBuilder, ConditionsBuilder, UnitEvaluator, Nullable<LevelUpTrigger.UnitEntryType>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPartyInventoryTrigger(Blueprint<BlueprintItemReference>, ActionsBuilder, ActionsBuilder)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddPerceptionTrigger(MapObjectEvaluator, ActionsBuilder, UnitEvaluator)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddRestTrigger(ActionsBuilder, ConditionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<RestResult>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddScriptZoneTrigger(ActionsBuilder, ConditionsBuilder, ActionsBuilder, ConditionsBuilder, EntityReference, String)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpawnUnitTrigger(ActionsBuilder, Blueprint<BlueprintUnitReference>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSpellCastTrigger(ActionsBuilder, EntityReference, List<Blueprint<BlueprintAbilityReference>>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddSummonPoolTrigger(ActionsBuilder, Nullable<SummonPoolTrigger.ChangeTypes>, ConditionsBuilder, Nullable<Int32>, Blueprint<BlueprintSummonPoolReference>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTimeOfDayChangedTrigger(ActionsBuilder, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddUIEventTrigger(ActionsBuilder, ConditionsBuilder, Nullable<UIEventType>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddUnitHealthTrigger(ActionsBuilder, Nullable<Int32>, Blueprint<BlueprintUnitReference>)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddTrapTrigger(Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, ActionsBuilder, ActionsBuilder, MapObjectEvaluator)
BaseBlueprintConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddVendorDealTrigger(ActionsBuilder, Nullable<VendorDealTrigger.DealType>, Blueprint<BlueprintItemReference>, UnitEvaluator)
RootConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.Logger
RootConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.Self
RootConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.Blueprint
RootConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.Configured
RootConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.ConfigureDelayedBlueprints()
RootConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.Configure(Boolean)
RootConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddComponent(BlueprintComponent)
RootConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddComponent<C>(Action<C>)
RootConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.AddUniqueComponent(BlueprintComponent, ComponentMerge, Action<BlueprintComponent, BlueprintComponent>)
RootConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.EditComponent<C>(Action<C>)
RootConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.EditComponents<C>(Action<C>, Func<C, Boolean>)
RootConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.RemoveComponents(Func<BlueprintComponent, Boolean>)
RootConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.OnConfigure(Action<BlueprintFeatureReplaceSpellbook>[])
RootConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.OnConfigureInternal(Action<BlueprintFeatureReplaceSpellbook>[])
RootConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>.Validate(Object)
Namespace: BlueprintCore.Blueprints.Configurators.Classes
Assembly: BlueprintCore.dll
Syntax
public class FeatureReplaceSpellbookConfigurator : BaseFeatureReplaceSpellbookConfigurator<BlueprintFeatureReplaceSpellbook, FeatureReplaceSpellbookConfigurator>
Remarks

Each supported blueprint type has a corresponding Configurator class to create and modify blueprints of that type, e.g. FeatureConfigurator supports BlueprintFeature. Configurators exist for all blueprint types inheriting from Kingmaker.Blueprints.BlueprintScriptableObject, excluding any that are not used in the base game.

Creating a Blueprint

Use New(string, string) to create a blueprint:

FeatureConfigurator.New(MyBlueprintName, MyBlueprintGuid)

Once New() is called the blueprint is added to the game library and can be referenced.

Using the Configurator

New() returns a configurator with methods to set or modify blueprint fields and add or modify Kingmaker.Blueprints.BlueprintComponent:

FeatureConfigurator.New(MyBlueprintName, MyBlueprintGuid).AddToGroups(FeatureGroup.Feat).AddPrerequisiteAlignment(AlignmentMaskType.LawfulGood).Configure();

Each method call returns the configurator allowing you to chain calls. Nothing is modified on the blueprint until Configure() is called, at which point the changes are applied and validated. Potential problems with the blueprint are logged as warnings.

Modifying an Existing Blueprint

Use For(Blueprint) to modify existing blueprints:

CharacterClassConfigurator.For(WizardClassGuid)

Usage is otherwise identical to creating a new blueprint.

For more information see Using BlueprintCore.

Methods

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CopyFrom(Blueprint<BlueprintReference<BlueprintFeatureReplaceSpellbook>>, Predicate<BlueprintComponent>)

Copies fields and components of the specified types from the blueprint.

Declaration
public FeatureReplaceSpellbookConfigurator CopyFrom(Blueprint<BlueprintReference<BlueprintFeatureReplaceSpellbook>> blueprint, Predicate<BlueprintComponent> componentMatcher)
Parameters
Type Name Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Classes.BlueprintFeatureReplaceSpellbook>> blueprint
System.Predicate<Kingmaker.Blueprints.BlueprintComponent> componentMatcher

Any components in blueprint matching the predicate are copied. These are shallow copies that are shared by both blueprints.

Returns
Type Description
FeatureReplaceSpellbookConfigurator
Remarks

NOT A DEEP COPY. This means objects copied are shared between blueprints. Changes to copied objects affect both blueprints.

Recommended when you need to create a nearly identical ability but change some parts such as a ContextRankConfig.

// Copy the Undead Bloodline's Incorporeal Form ability, replacing the duration w/ Character Level rounds
AbilityConfigurator.New(NewIncorporealForm, Guids.NewIncorporealForm)
  .CopyFrom(
    AbilityRefs.BloodlineUndeadIncorporealFormAbility,
    typeof(AbilityEffectRunAction),
    typeof(AbilityResourceLogic),
    typeof(SpellComponent))
  .AddContextRankConfig(ContextRankConfigs.CharacterLevel())
  .Configure();
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CopyFrom(Blueprint<BlueprintReference<BlueprintFeatureReplaceSpellbook>>, Type[])

Copies fields and components of the specified types from the blueprint.

Declaration
public FeatureReplaceSpellbookConfigurator CopyFrom(Blueprint<BlueprintReference<BlueprintFeatureReplaceSpellbook>> blueprint, params Type[] componentTypes)
Parameters
Type Name Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Classes.BlueprintFeatureReplaceSpellbook>> blueprint
System.Type[] componentTypes

Any components in blueprint of the listed types are copied. These are shallow copies that are shared by both blueprints.

Returns
Type Description
FeatureReplaceSpellbookConfigurator
Remarks

NOT A DEEP COPY. This means objects copied are shared between blueprints. Changes to copied objects affect both blueprints.

Recommended when you need to create a nearly identical ability but change some parts such as a ContextRankConfig.

// Copy the Undead Bloodline's Incorporeal Form ability, replacing the duration w/ Character Level rounds
AbilityConfigurator.New(NewIncorporealForm, Guids.NewIncorporealForm)
  .CopyFrom(
    AbilityRefs.BloodlineUndeadIncorporealFormAbility,
    typeof(AbilityEffectRunAction),
    typeof(AbilityResourceLogic),
    typeof(SpellComponent))
  .AddContextRankConfig(ContextRankConfigs.CharacterLevel())
  .Configure();
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For(Blueprint<BlueprintReference<BlueprintFeatureReplaceSpellbook>>)

Returns a configurator to modify the specified blueprint.

Declaration
public static FeatureReplaceSpellbookConfigurator For(Blueprint<BlueprintReference<BlueprintFeatureReplaceSpellbook>> blueprint)
Parameters
Type Name Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Classes.BlueprintFeatureReplaceSpellbook>> blueprint
Returns
Type Description
FeatureReplaceSpellbookConfigurator
Remarks

Use this to modify existing blueprints, such as blueprints from the base game.

If you're using WrathModificationTemplate blueprints defined in JSON already exist.

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New(String, String)

Creates a new blueprint and returns a new configurator to modify it.

Declaration
public static FeatureReplaceSpellbookConfigurator New(string name, string guid)
Parameters
Type Name Description
System.String name
System.String guid
Returns
Type Description
FeatureReplaceSpellbookConfigurator
Remarks

After creating a blueprint with this method you can use either name or GUID to reference the blueprint in BlueprintCore API calls.

An implicit cast converts the string to Blueprint<TRef>, exposing the blueprint instance and its reference.

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