Class BaseAreaEnterPointConfigurator<T, TBuilder>
Implements common fields and components for blueprints inheriting from Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.
Inheritance
Inherited Members
Namespace: BlueprintCore.Blueprints.Configurators.Area
Assembly: BlueprintCore.dll
Syntax
public abstract class BaseAreaEnterPointConfigurator<T, TBuilder> : BaseBlueprintConfigurator<T, TBuilder> where T : BlueprintAreaEnterPoint where TBuilder : BaseAreaEnterPointConfigurator<T, TBuilder>
Type Parameters
Name | Description |
---|---|
T | |
TBuilder |
Remarks
Each supported blueprint type has a corresponding Configurator
class to create and modify blueprints of
that type, e.g. FeatureConfigurator supports BlueprintFeature
. Configurators exist for all
blueprint types inheriting from Kingmaker.Blueprints.BlueprintScriptableObject, excluding any that are not used in the
base game.
Creating a Blueprint
Use New(string, string)
to create a blueprint:
FeatureConfigurator.New(MyBlueprintName, MyBlueprintGuid)
Once New()
is called the blueprint is added to the game library and can be referenced.
Using the Configurator
New()
returns a configurator with methods to set or modify blueprint fields and add or modify
Kingmaker.Blueprints.BlueprintComponent:
FeatureConfigurator.New(MyBlueprintName, MyBlueprintGuid).AddToGroups(FeatureGroup.Feat).AddPrerequisiteAlignment(AlignmentMaskType.LawfulGood).Configure();
Each method call returns the configurator allowing you to chain calls. Nothing is modified on the blueprint until
Configure()
is called, at which point the changes are applied and validated. Potential problems with the
blueprint are logged as warnings.
Modifying an Existing Blueprint
Use For(Blueprint)
to modify existing blueprints:
CharacterClassConfigurator.For(WizardClassGuid)
Usage is otherwise identical to creating a new blueprint.
For more information see Using BlueprintCore.
Constructors
| Improve this Doc View SourceBaseAreaEnterPointConfigurator(Blueprint<BlueprintReference<T>>)
Declaration
protected BaseAreaEnterPointConfigurator(Blueprint<BlueprintReference<T>> blueprint)
Parameters
Type | Name | Description |
---|---|---|
Blueprint<Kingmaker.Blueprints.BlueprintReference<T>> | blueprint |
Methods
| Improve this Doc View SourceAddAllowOnZoneSettings(GlobalMapZone[], Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
Adds Kingmaker.RandomEncounters.Settings.AllowOnZoneSettings
Declaration
public TBuilder AddAllowOnZoneSettings(GlobalMapZone[] allowedNaturalSettings = null, Action<BlueprintComponent, BlueprintComponent> merge = null, ComponentMerge mergeBehavior = ComponentMerge.Fail)
Parameters
Type | Name | Description |
---|---|---|
Kingmaker.Enums.GlobalMapZone[] | allowedNaturalSettings | |
System.Action<Kingmaker.Blueprints.BlueprintComponent, Kingmaker.Blueprints.BlueprintComponent> | merge | If mergeBehavior is ComponentMerge.Merge and the component already exists, this expression is called to merge the components. |
ComponentMerge | mergeBehavior | Handling if the component already exists since the component is unique. Defaults to ComponentMerge.Fail. |
Returns
Type | Description |
---|---|
TBuilder |
Remarks
- Trader_Desertfbe119150585526469ae85a3aff8094d
- Trader_Karelia70e1898c5d62e2b47bba99330f447660
- Trader_Winterac97038913a452d4789e11f4c3eedc66
AddToTooltipList(LocalString[])
Adds to the contents of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_TooltipList
Declaration
public TBuilder AddToTooltipList(params LocalString[] tooltipList)
Parameters
Type | Name | Description |
---|---|---|
LocalString[] | tooltipList | You can pass in the string using a LocalizedString or the Key to a LocalizedString. |
Returns
Type | Description |
---|---|
TBuilder |
ClearTooltipList()
Removes all elements from Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_TooltipList
Declaration
public TBuilder ClearTooltipList()
Returns
Type | Description |
---|---|
TBuilder |
CopyFrom(Blueprint<BlueprintReference<BlueprintAreaEnterPoint>>, Predicate<BlueprintComponent>)
Copies fields and components of the specified types from the blueprint.
Declaration
public TBuilder CopyFrom(Blueprint<BlueprintReference<BlueprintAreaEnterPoint>> blueprint, Predicate<BlueprintComponent> componentMatcher)
Parameters
Type | Name | Description |
---|---|---|
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint>> | blueprint | |
System.Predicate<Kingmaker.Blueprints.BlueprintComponent> | componentMatcher | Any components in |
Returns
Type | Description |
---|---|
TBuilder |
Remarks
NOT A DEEP COPY. This means objects copied are shared between blueprints. Changes to copied objects affect both blueprints.
Recommended when you need to create a nearly identical ability but change some parts such as a
ContextRankConfig
.
// Copy the Undead Bloodline's Incorporeal Form ability, replacing the duration w/ Character Level rounds
AbilityConfigurator.New(NewIncorporealForm, Guids.NewIncorporealForm)
.CopyFrom(
AbilityRefs.BloodlineUndeadIncorporealFormAbility,
typeof(AbilityEffectRunAction),
typeof(AbilityResourceLogic),
typeof(SpellComponent))
.AddContextRankConfig(ContextRankConfigs.CharacterLevel())
.Configure();
CopyFrom(Blueprint<BlueprintReference<BlueprintAreaEnterPoint>>, Type[])
Copies fields and components of the specified types from the blueprint.
Declaration
public TBuilder CopyFrom(Blueprint<BlueprintReference<BlueprintAreaEnterPoint>> blueprint, params Type[] componentTypes)
Parameters
Type | Name | Description |
---|---|---|
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint>> | blueprint | |
System.Type[] | componentTypes | Any components in |
Returns
Type | Description |
---|---|
TBuilder |
Remarks
NOT A DEEP COPY. This means objects copied are shared between blueprints. Changes to copied objects affect both blueprints.
Recommended when you need to create a nearly identical ability but change some parts such as a
ContextRankConfig
.
// Copy the Undead Bloodline's Incorporeal Form ability, replacing the duration w/ Character Level rounds
AbilityConfigurator.New(NewIncorporealForm, Guids.NewIncorporealForm)
.CopyFrom(
AbilityRefs.BloodlineUndeadIncorporealFormAbility,
typeof(AbilityEffectRunAction),
typeof(AbilityResourceLogic),
typeof(SpellComponent))
.AddContextRankConfig(ContextRankConfigs.CharacterLevel())
.Configure();
ModifyArea(Action<BlueprintAreaReference>)
Modifies Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_Area by invoking the provided action.
Declaration
public TBuilder ModifyArea(Action<BlueprintAreaReference> action)
Parameters
Type | Name | Description |
---|---|---|
System.Action<Kingmaker.Blueprints.BlueprintAreaReference> | action |
Returns
Type | Description |
---|---|
TBuilder |
ModifyAreaPart(Action<BlueprintAreaPartReference>)
Modifies Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_AreaPart by invoking the provided action.
Declaration
public TBuilder ModifyAreaPart(Action<BlueprintAreaPartReference> action)
Parameters
Type | Name | Description |
---|---|---|
System.Action<Kingmaker.Blueprints.BlueprintAreaPartReference> | action |
Returns
Type | Description |
---|---|
TBuilder |
ModifyHoverIcon(Action<Sprite>)
Modifies Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.HoverIcon by invoking the provided action.
Declaration
public TBuilder ModifyHoverIcon(Action<Sprite> action)
Parameters
Type | Name | Description |
---|---|---|
System.Action<UnityEngine.Sprite> | action |
Returns
Type | Description |
---|---|
TBuilder |
ModifyIcon(Action<Sprite>)
Modifies Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.Icon by invoking the provided action.
Declaration
public TBuilder ModifyIcon(Action<Sprite> action)
Parameters
Type | Name | Description |
---|---|---|
System.Action<UnityEngine.Sprite> | action |
Returns
Type | Description |
---|---|
TBuilder |
ModifyTooltip(Action<LocalizedString>)
Modifies Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_Tooltip by invoking the provided action.
Declaration
public TBuilder ModifyTooltip(Action<LocalizedString> action)
Parameters
Type | Name | Description |
---|---|---|
System.Action<Kingmaker.Localization.LocalizedString> | action |
Returns
Type | Description |
---|---|
TBuilder |
ModifyTooltipList(Action<LocalizedString>)
Modifies Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_TooltipList by invoking the provided action on each element.
Declaration
public TBuilder ModifyTooltipList(Action<LocalizedString> action)
Parameters
Type | Name | Description |
---|---|---|
System.Action<Kingmaker.Localization.LocalizedString> | action |
Returns
Type | Description |
---|---|
TBuilder |
OnConfigureCompleted()
Declaration
protected override void OnConfigureCompleted()
Overrides
RemoveFromTooltipList(LocalString[])
Removes elements from Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_TooltipList
Declaration
public TBuilder RemoveFromTooltipList(params LocalString[] tooltipList)
Parameters
Type | Name | Description |
---|---|---|
LocalString[] | tooltipList | You can pass in the string using a LocalizedString or the Key to a LocalizedString. |
Returns
Type | Description |
---|---|
TBuilder |
RemoveFromTooltipList(Func<LocalizedString, Boolean>)
Removes elements from Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_TooltipList that match the provided predicate.
Declaration
public TBuilder RemoveFromTooltipList(Func<LocalizedString, bool> predicate)
Parameters
Type | Name | Description |
---|---|---|
System.Func<Kingmaker.Localization.LocalizedString, System.Boolean> | predicate |
Returns
Type | Description |
---|---|
TBuilder |
SetArea(Blueprint<BlueprintAreaReference>)
Sets the value of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_Area
Declaration
public TBuilder SetArea(Blueprint<BlueprintAreaReference> area)
Parameters
Type | Name | Description |
---|---|---|
Blueprint<Kingmaker.Blueprints.BlueprintAreaReference> | area | Blueprint of type BlueprintArea. You can pass in the blueprint using:
|
Returns
Type | Description |
---|---|
TBuilder |
SetAreaPart(Blueprint<BlueprintAreaPartReference>)
Sets the value of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_AreaPart
Declaration
public TBuilder SetAreaPart(Blueprint<BlueprintAreaPartReference> areaPart)
Parameters
Type | Name | Description |
---|---|---|
Blueprint<Kingmaker.Blueprints.BlueprintAreaPartReference> | areaPart | Blueprint of type BlueprintAreaPart. You can pass in the blueprint using:
|
Returns
Type | Description |
---|---|
TBuilder |
SetCanBeOutsideNavmesh(Boolean)
Sets the value of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_CanBeOutsideNavmesh
Declaration
public TBuilder SetCanBeOutsideNavmesh(bool canBeOutsideNavmesh = true)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | canBeOutsideNavmesh | Tooltip: If true, party can teleport to this point even if it's not on the navmesh. See PF-329173 |
Returns
Type | Description |
---|---|
TBuilder |
SetHoverIcon(Asset<Sprite>)
Sets the value of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.HoverIcon
Declaration
public TBuilder SetHoverIcon(Asset<Sprite> hoverIcon)
Parameters
Type | Name | Description |
---|---|---|
Asset<UnityEngine.Sprite> | hoverIcon | You can pass in the animation using a Sprite or it's AssetId. |
Returns
Type | Description |
---|---|
TBuilder |
SetIcon(Asset<Sprite>)
Sets the value of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.Icon
Declaration
public TBuilder SetIcon(Asset<Sprite> icon)
Parameters
Type | Name | Description |
---|---|---|
Asset<UnityEngine.Sprite> | icon | You can pass in the animation using a Sprite or it's AssetId. |
Returns
Type | Description |
---|---|
TBuilder |
SetIsClearGFXMemory(Boolean)
Sets the value of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.IsClearGFXMemory
Declaration
public TBuilder SetIsClearGFXMemory(bool isClearGFXMemory = true)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | isClearGFXMemory |
Returns
Type | Description |
---|---|
TBuilder |
SetTooltip(LocalString)
Sets the value of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_Tooltip
Declaration
public TBuilder SetTooltip(LocalString tooltip)
Parameters
Type | Name | Description |
---|---|---|
LocalString | tooltip | You can pass in the string using a LocalizedString or the Key to a LocalizedString. |
Returns
Type | Description |
---|---|
TBuilder |
SetTooltipList(LocalString[])
Sets the value of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_TooltipList
Declaration
public TBuilder SetTooltipList(params LocalString[] tooltipList)
Parameters
Type | Name | Description |
---|---|---|
LocalString[] | tooltipList | You can pass in the string using a LocalizedString or the Key to a LocalizedString. |
Returns
Type | Description |
---|---|
TBuilder |