Class BaseAreaEnterPointConfigurator<T, TBuilder>
Implements common fields and components for blueprints inheriting from Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.
Inheritance
Inherited Members
Namespace: BlueprintCore.Blueprints.Configurators.Area
Assembly: BlueprintCore.dll
Syntax
public abstract class BaseAreaEnterPointConfigurator<T, TBuilder> : BaseBlueprintConfigurator<T, TBuilder> where T : BlueprintAreaEnterPoint where TBuilder : BaseAreaEnterPointConfigurator<T, TBuilder>
Type Parameters
| Name | Description |
|---|---|
| T | |
| TBuilder |
Remarks
Each supported blueprint type has a corresponding Configurator class to create and modify blueprints of
that type, e.g. FeatureConfigurator supports BlueprintFeature. Configurators exist for all
blueprint types inheriting from Kingmaker.Blueprints.BlueprintScriptableObject, excluding any that are not used in the
base game.
Creating a Blueprint
Use New(string, string) to create a blueprint:
FeatureConfigurator.New(MyBlueprintName, MyBlueprintGuid)
Once New() is called the blueprint is added to the game library and can be referenced.
Using the Configurator
New() returns a configurator with methods to set or modify blueprint fields and add or modify
Kingmaker.Blueprints.BlueprintComponent:
FeatureConfigurator.New(MyBlueprintName, MyBlueprintGuid).AddToGroups(FeatureGroup.Feat).AddPrerequisiteAlignment(AlignmentMaskType.LawfulGood).Configure();
Each method call returns the configurator allowing you to chain calls. Nothing is modified on the blueprint until
Configure() is called, at which point the changes are applied and validated. Potential problems with the
blueprint are logged as warnings.
Modifying an Existing Blueprint
Use For(Blueprint) to modify existing blueprints:
CharacterClassConfigurator.For(WizardClassGuid)
Usage is otherwise identical to creating a new blueprint.
For more information see Using BlueprintCore.
Constructors
| Improve this Doc View SourceBaseAreaEnterPointConfigurator(Blueprint<BlueprintReference<T>>)
Declaration
protected BaseAreaEnterPointConfigurator(Blueprint<BlueprintReference<T>> blueprint)
Parameters
| Type | Name | Description |
|---|---|---|
| Blueprint<Kingmaker.Blueprints.BlueprintReference<T>> | blueprint |
Methods
| Improve this Doc View SourceAddAllowOnZoneSettings(GlobalMapZone[], Action<BlueprintComponent, BlueprintComponent>, ComponentMerge)
Adds Kingmaker.RandomEncounters.Settings.AllowOnZoneSettings
Declaration
public TBuilder AddAllowOnZoneSettings(GlobalMapZone[] allowedNaturalSettings = null, Action<BlueprintComponent, BlueprintComponent> merge = null, ComponentMerge mergeBehavior = ComponentMerge.Fail)
Parameters
| Type | Name | Description |
|---|---|---|
| Kingmaker.Enums.GlobalMapZone[] | allowedNaturalSettings | |
| System.Action<Kingmaker.Blueprints.BlueprintComponent, Kingmaker.Blueprints.BlueprintComponent> | merge | If mergeBehavior is ComponentMerge.Merge and the component already exists, this expression is called to merge the components. |
| ComponentMerge | mergeBehavior | Handling if the component already exists since the component is unique. Defaults to ComponentMerge.Fail. |
Returns
| Type | Description |
|---|---|
| TBuilder |
Remarks
- Trader_Desertfbe119150585526469ae85a3aff8094d
- Trader_Karelia70e1898c5d62e2b47bba99330f447660
- Trader_Winterac97038913a452d4789e11f4c3eedc66
AddToTooltipList(LocalString[])
Adds to the contents of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_TooltipList
Declaration
public TBuilder AddToTooltipList(params LocalString[] tooltipList)
Parameters
| Type | Name | Description |
|---|---|---|
| LocalString[] | tooltipList | You can pass in the string using a LocalizedString or the Key to a LocalizedString. |
Returns
| Type | Description |
|---|---|
| TBuilder |
ClearTooltipList()
Removes all elements from Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_TooltipList
Declaration
public TBuilder ClearTooltipList()
Returns
| Type | Description |
|---|---|
| TBuilder |
CopyFrom(Blueprint<BlueprintReference<BlueprintAreaEnterPoint>>, Predicate<BlueprintComponent>)
Copies fields and components of the specified types from the blueprint.
Declaration
public TBuilder CopyFrom(Blueprint<BlueprintReference<BlueprintAreaEnterPoint>> blueprint, Predicate<BlueprintComponent> componentMatcher)
Parameters
| Type | Name | Description |
|---|---|---|
| Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint>> | blueprint | |
| System.Predicate<Kingmaker.Blueprints.BlueprintComponent> | componentMatcher | Any components in |
Returns
| Type | Description |
|---|---|
| TBuilder |
Remarks
NOT A DEEP COPY. This means objects copied are shared between blueprints. Changes to copied objects affect both blueprints.
Recommended when you need to create a nearly identical ability but change some parts such as a
ContextRankConfig.
// Copy the Undead Bloodline's Incorporeal Form ability, replacing the duration w/ Character Level rounds
AbilityConfigurator.New(NewIncorporealForm, Guids.NewIncorporealForm)
.CopyFrom(
AbilityRefs.BloodlineUndeadIncorporealFormAbility,
typeof(AbilityEffectRunAction),
typeof(AbilityResourceLogic),
typeof(SpellComponent))
.AddContextRankConfig(ContextRankConfigs.CharacterLevel())
.Configure();
CopyFrom(Blueprint<BlueprintReference<BlueprintAreaEnterPoint>>, Type[])
Copies fields and components of the specified types from the blueprint.
Declaration
public TBuilder CopyFrom(Blueprint<BlueprintReference<BlueprintAreaEnterPoint>> blueprint, params Type[] componentTypes)
Parameters
| Type | Name | Description |
|---|---|---|
| Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint>> | blueprint | |
| System.Type[] | componentTypes | Any components in |
Returns
| Type | Description |
|---|---|
| TBuilder |
Remarks
NOT A DEEP COPY. This means objects copied are shared between blueprints. Changes to copied objects affect both blueprints.
Recommended when you need to create a nearly identical ability but change some parts such as a
ContextRankConfig.
// Copy the Undead Bloodline's Incorporeal Form ability, replacing the duration w/ Character Level rounds
AbilityConfigurator.New(NewIncorporealForm, Guids.NewIncorporealForm)
.CopyFrom(
AbilityRefs.BloodlineUndeadIncorporealFormAbility,
typeof(AbilityEffectRunAction),
typeof(AbilityResourceLogic),
typeof(SpellComponent))
.AddContextRankConfig(ContextRankConfigs.CharacterLevel())
.Configure();
ModifyArea(Action<BlueprintAreaReference>)
Modifies Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_Area by invoking the provided action.
Declaration
public TBuilder ModifyArea(Action<BlueprintAreaReference> action)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Action<Kingmaker.Blueprints.BlueprintAreaReference> | action |
Returns
| Type | Description |
|---|---|
| TBuilder |
ModifyAreaPart(Action<BlueprintAreaPartReference>)
Modifies Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_AreaPart by invoking the provided action.
Declaration
public TBuilder ModifyAreaPart(Action<BlueprintAreaPartReference> action)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Action<Kingmaker.Blueprints.BlueprintAreaPartReference> | action |
Returns
| Type | Description |
|---|---|
| TBuilder |
ModifyHoverIcon(Action<Sprite>)
Modifies Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.HoverIcon by invoking the provided action.
Declaration
public TBuilder ModifyHoverIcon(Action<Sprite> action)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Action<UnityEngine.Sprite> | action |
Returns
| Type | Description |
|---|---|
| TBuilder |
ModifyIcon(Action<Sprite>)
Modifies Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.Icon by invoking the provided action.
Declaration
public TBuilder ModifyIcon(Action<Sprite> action)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Action<UnityEngine.Sprite> | action |
Returns
| Type | Description |
|---|---|
| TBuilder |
ModifyTooltip(Action<LocalizedString>)
Modifies Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_Tooltip by invoking the provided action.
Declaration
public TBuilder ModifyTooltip(Action<LocalizedString> action)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Action<Kingmaker.Localization.LocalizedString> | action |
Returns
| Type | Description |
|---|---|
| TBuilder |
ModifyTooltipList(Action<LocalizedString>)
Modifies Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_TooltipList by invoking the provided action on each element.
Declaration
public TBuilder ModifyTooltipList(Action<LocalizedString> action)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Action<Kingmaker.Localization.LocalizedString> | action |
Returns
| Type | Description |
|---|---|
| TBuilder |
OnConfigureCompleted()
Declaration
protected override void OnConfigureCompleted()
Overrides
RemoveFromTooltipList(LocalString[])
Removes elements from Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_TooltipList
Declaration
public TBuilder RemoveFromTooltipList(params LocalString[] tooltipList)
Parameters
| Type | Name | Description |
|---|---|---|
| LocalString[] | tooltipList | You can pass in the string using a LocalizedString or the Key to a LocalizedString. |
Returns
| Type | Description |
|---|---|
| TBuilder |
RemoveFromTooltipList(Func<LocalizedString, Boolean>)
Removes elements from Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_TooltipList that match the provided predicate.
Declaration
public TBuilder RemoveFromTooltipList(Func<LocalizedString, bool> predicate)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Func<Kingmaker.Localization.LocalizedString, System.Boolean> | predicate |
Returns
| Type | Description |
|---|---|
| TBuilder |
SetArea(Blueprint<BlueprintAreaReference>)
Sets the value of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_Area
Declaration
public TBuilder SetArea(Blueprint<BlueprintAreaReference> area)
Parameters
| Type | Name | Description |
|---|---|---|
| Blueprint<Kingmaker.Blueprints.BlueprintAreaReference> | area | Blueprint of type BlueprintArea. You can pass in the blueprint using:
|
Returns
| Type | Description |
|---|---|
| TBuilder |
SetAreaPart(Blueprint<BlueprintAreaPartReference>)
Sets the value of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_AreaPart
Declaration
public TBuilder SetAreaPart(Blueprint<BlueprintAreaPartReference> areaPart)
Parameters
| Type | Name | Description |
|---|---|---|
| Blueprint<Kingmaker.Blueprints.BlueprintAreaPartReference> | areaPart | Blueprint of type BlueprintAreaPart. You can pass in the blueprint using:
|
Returns
| Type | Description |
|---|---|
| TBuilder |
SetCanBeOutsideNavmesh(Boolean)
Sets the value of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_CanBeOutsideNavmesh
Declaration
public TBuilder SetCanBeOutsideNavmesh(bool canBeOutsideNavmesh = true)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | canBeOutsideNavmesh | Tooltip: If true, party can teleport to this point even if it's not on the navmesh. See PF-329173 |
Returns
| Type | Description |
|---|---|
| TBuilder |
SetHoverIcon(Asset<Sprite>)
Sets the value of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.HoverIcon
Declaration
public TBuilder SetHoverIcon(Asset<Sprite> hoverIcon)
Parameters
| Type | Name | Description |
|---|---|---|
| Asset<UnityEngine.Sprite> | hoverIcon | You can pass in the animation using a Sprite or it's AssetId. |
Returns
| Type | Description |
|---|---|
| TBuilder |
SetIcon(Asset<Sprite>)
Sets the value of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.Icon
Declaration
public TBuilder SetIcon(Asset<Sprite> icon)
Parameters
| Type | Name | Description |
|---|---|---|
| Asset<UnityEngine.Sprite> | icon | You can pass in the animation using a Sprite or it's AssetId. |
Returns
| Type | Description |
|---|---|
| TBuilder |
SetIsClearGFXMemory(Boolean)
Sets the value of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.IsClearGFXMemory
Declaration
public TBuilder SetIsClearGFXMemory(bool isClearGFXMemory = true)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | isClearGFXMemory |
Returns
| Type | Description |
|---|---|
| TBuilder |
SetTooltip(LocalString)
Sets the value of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_Tooltip
Declaration
public TBuilder SetTooltip(LocalString tooltip)
Parameters
| Type | Name | Description |
|---|---|---|
| LocalString | tooltip | You can pass in the string using a LocalizedString or the Key to a LocalizedString. |
Returns
| Type | Description |
|---|---|
| TBuilder |
SetTooltipList(LocalString[])
Sets the value of Kingmaker.Blueprints.Area.BlueprintAreaEnterPoint.m_TooltipList
Declaration
public TBuilder SetTooltipList(params LocalString[] tooltipList)
Parameters
| Type | Name | Description |
|---|---|---|
| LocalString[] | tooltipList | You can pass in the string using a LocalizedString or the Key to a LocalizedString. |
Returns
| Type | Description |
|---|---|
| TBuilder |