Class BaseRegionConfigurator<T, TBuilder>
Implements common fields and components for blueprints inheriting from Kingmaker.Kingdom.Blueprints.BlueprintRegion.
Inheritance
System.Object
BaseRegionConfigurator<T, TBuilder>
Inherited Members
BaseBlueprintConfigurator<T, TBuilder>.AddInitiatorAttackRollTrigger(ActionsBuilder, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<WeaponCategory>)
BaseBlueprintConfigurator<T, TBuilder>.AddInitiatorAttackWithWeaponTrigger(ActionsBuilder, Nullable<Boolean>, Nullable<Boolean>, Nullable<WeaponCategory>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<PhysicalDamageForm>, Nullable<Boolean>, Nullable<Feet>, Nullable<Boolean>, Nullable<WeaponFighterGroup>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<WeaponRangeType>, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintItemWeaponReference>, Blueprint<BlueprintWeaponTypeReference>)
BaseBlueprintConfigurator<T, TBuilder>.AddTargetAttackRollTrigger(ActionsBuilder, ActionsBuilder, Nullable<Boolean>, WeaponCategory[], Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)
BaseBlueprintConfigurator<T, TBuilder>.AdditionalDiceOnAttack(Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<AdditionalDiceOnAttack.WeaponOptions>, Nullable<WeaponCategory>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, List<AdditionalDiceOnAttack.DamageEntry>, DamageTypeDescription, Nullable<Feet>, Nullable<Boolean>, Nullable<WeaponFighterGroup>, ConditionsBuilder, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<WeaponRangeType>, Nullable<Boolean>, ConditionsBuilder, Nullable<Boolean>, ContextDiceValue, Blueprint<BlueprintWeaponTypeReference>)
BaseBlueprintConfigurator<T, TBuilder>.AdditionalDiceOnDamage(List<Blueprint<BlueprintAbilityReference>>, Nullable<AbilityType>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<CompareOperation.Type>, List<AdditionalDiceOnDamage.DamageEntry>, Nullable<AdditionalDiceOnDamage.DamageEntriesUse>, DamageTypeDescription, ContextDiceValue, Nullable<DamageEnergyType>, Nullable<Boolean>, ConditionsBuilder, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<SpellDescriptorWrapper>, ConditionsBuilder, Nullable<Boolean>, ContextValue, Nullable<Boolean>, Blueprint<BlueprintWeaponTypeReference>)
BaseBlueprintConfigurator<T, TBuilder>.AddRuleCalculateDamageWithWeaponTrigger(ActionsBuilder, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<WeaponCategory>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<PhysicalDamageForm>, Nullable<Boolean>, Nullable<Feet>, Nullable<Boolean>, Nullable<WeaponFighterGroup>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<WeaponRangeType>, Nullable<Boolean>, Nullable<Boolean>, Blueprint<BlueprintItemWeaponReference>, Blueprint<BlueprintWeaponTypeReference>)
BaseBlueprintConfigurator<T, TBuilder>.AddArmyUnitRecruitedTrigger(ActionsBuilder, Nullable<ArmyProperties>, List<Blueprint<BlueprintUnitReference>>, Nullable<Boolean>, Nullable<Boolean>, Nullable<MercenariesIncludeOption>, Action<BlueprintComponent, BlueprintComponent>, ComponentMerge, Nullable<Int32>)
Assembly: BlueprintCore.dll
Syntax
public abstract class BaseRegionConfigurator<T, TBuilder> : BaseBlueprintConfigurator<T, TBuilder> where T : BlueprintRegion where TBuilder : BaseRegionConfigurator<T, TBuilder>
Type Parameters
Name |
Description |
T |
|
TBuilder |
|
Constructors
|
Improve this Doc
View Source
BaseRegionConfigurator(Blueprint<BlueprintReference<T>>)
Declaration
protected BaseRegionConfigurator(Blueprint<BlueprintReference<T>> blueprint)
Parameters
Type |
Name |
Description |
Blueprint<Kingmaker.Blueprints.BlueprintReference<T>> |
blueprint |
|
Methods
|
Improve this Doc
View Source
AddToAdjacent(Blueprint<BlueprintRegionReference>[])
Adds to the contents of Kingmaker.Kingdom.Blueprints.BlueprintRegion.m_Adjacent
Declaration
public TBuilder AddToAdjacent(params Blueprint<BlueprintRegionReference>[] adjacent)
Parameters
Type |
Name |
Description |
Blueprint<Kingmaker.Blueprints.BlueprintRegionReference>[] |
adjacent |
Blueprint of type BlueprintRegion. You can pass in the blueprint using:
- A blueprint instance
- A blueprint reference
- A blueprint id as a string, Guid, or BlueprintGuid
- A blueprint name registered with BlueprintTool
See Blueprint for more details.
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
AddToArtisans(Blueprint<BlueprintKingdomArtisanReference>[])
Adds to the contents of Kingmaker.Kingdom.Blueprints.BlueprintRegion.Artisans
Declaration
public TBuilder AddToArtisans(params Blueprint<BlueprintKingdomArtisanReference>[] artisans)
Parameters
Type |
Name |
Description |
Blueprint<Kingmaker.Blueprints.BlueprintKingdomArtisanReference>[] |
artisans |
Blueprint of type BlueprintKingdomArtisan. You can pass in the blueprint using:
- A blueprint instance
- A blueprint reference
- A blueprint id as a string, Guid, or BlueprintGuid
- A blueprint name registered with BlueprintTool
See Blueprint for more details.
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
AddToUpgradeEvents(BlueprintRegion.UpgradeVariant[])
Adds to the contents of Kingmaker.Kingdom.Blueprints.BlueprintRegion.UpgradeEvents
Declaration
public TBuilder AddToUpgradeEvents(params BlueprintRegion.UpgradeVariant[] upgradeEvents)
Parameters
Type |
Name |
Description |
Kingmaker.Kingdom.Blueprints.BlueprintRegion.UpgradeVariant[] |
upgradeEvents |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
ClearAdjacent()
Removes all elements from Kingmaker.Kingdom.Blueprints.BlueprintRegion.m_Adjacent
Declaration
public TBuilder ClearAdjacent()
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
ClearArtisans()
Removes all elements from Kingmaker.Kingdom.Blueprints.BlueprintRegion.Artisans
Declaration
public TBuilder ClearArtisans()
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
ClearUpgradeEvents()
Removes all elements from Kingmaker.Kingdom.Blueprints.BlueprintRegion.UpgradeEvents
Declaration
public TBuilder ClearUpgradeEvents()
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
CopyFrom(Blueprint<BlueprintReference<BlueprintRegion>>, Predicate<BlueprintComponent>)
Copies fields and components of the specified types from the blueprint.
Declaration
public TBuilder CopyFrom(Blueprint<BlueprintReference<BlueprintRegion>> blueprint, Predicate<BlueprintComponent> componentMatcher)
Parameters
Type |
Name |
Description |
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Kingdom.Blueprints.BlueprintRegion>> |
blueprint |
|
System.Predicate<Kingmaker.Blueprints.BlueprintComponent> |
componentMatcher |
Any components in blueprint matching the predicate are copied. These are shallow copies that
are shared by both blueprints.
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
CopyFrom(Blueprint<BlueprintReference<BlueprintRegion>>, Type[])
Copies fields and components of the specified types from the blueprint.
Declaration
public TBuilder CopyFrom(Blueprint<BlueprintReference<BlueprintRegion>> blueprint, params Type[] componentTypes)
Parameters
Type |
Name |
Description |
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Kingdom.Blueprints.BlueprintRegion>> |
blueprint |
|
System.Type[] |
componentTypes |
Any components in blueprint of the listed types are copied. These are shallow copies that
are shared by both blueprints.
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
ModifyAdjacent(Action<BlueprintRegionReference>)
Modifies Kingmaker.Kingdom.Blueprints.BlueprintRegion.m_Adjacent by invoking the provided action on each element.
Declaration
public TBuilder ModifyAdjacent(Action<BlueprintRegionReference> action)
Parameters
Type |
Name |
Description |
System.Action<Kingmaker.Blueprints.BlueprintRegionReference> |
action |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
ModifyArtisans(Action<BlueprintKingdomArtisanReference>)
Modifies Kingmaker.Kingdom.Blueprints.BlueprintRegion.Artisans by invoking the provided action on each element.
Declaration
public TBuilder ModifyArtisans(Action<BlueprintKingdomArtisanReference> action)
Parameters
Type |
Name |
Description |
System.Action<Kingmaker.Blueprints.BlueprintKingdomArtisanReference> |
action |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
ModifyClaimedDescription(Action<LocalizedString>)
Modifies Kingmaker.Kingdom.Blueprints.BlueprintRegion.ClaimedDescription by invoking the provided action.
Declaration
public TBuilder ModifyClaimedDescription(Action<LocalizedString> action)
Parameters
Type |
Name |
Description |
System.Action<Kingmaker.Localization.LocalizedString> |
action |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
ModifyClaimEvent(Action<BlueprintKingdomClaimReference>)
Modifies Kingmaker.Kingdom.Blueprints.BlueprintRegion.m_ClaimEvent by invoking the provided action.
Declaration
public TBuilder ModifyClaimEvent(Action<BlueprintKingdomClaimReference> action)
Parameters
Type |
Name |
Description |
System.Action<Kingmaker.Blueprints.BlueprintKingdomClaimReference> |
action |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
ModifyGlobalMap(Action<BlueprintGlobalMapReference>)
Modifies Kingmaker.Kingdom.Blueprints.BlueprintRegion.m_GlobalMap by invoking the provided action.
Declaration
public TBuilder ModifyGlobalMap(Action<BlueprintGlobalMapReference> action)
Parameters
Type |
Name |
Description |
System.Action<Kingmaker.Blueprints.BlueprintGlobalMapReference> |
action |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
ModifyLocalizedName(Action<LocalizedString>)
Modifies Kingmaker.Kingdom.Blueprints.BlueprintRegion.LocalizedName by invoking the provided action.
Declaration
public TBuilder ModifyLocalizedName(Action<LocalizedString> action)
Parameters
Type |
Name |
Description |
System.Action<Kingmaker.Localization.LocalizedString> |
action |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
ModifyStatsWhenClaimed(Action<KingdomStats.Changes>)
Modifies Kingmaker.Kingdom.Blueprints.BlueprintRegion.StatsWhenClaimed by invoking the provided action.
Declaration
public TBuilder ModifyStatsWhenClaimed(Action<KingdomStats.Changes> action)
Parameters
Type |
Name |
Description |
System.Action<Kingmaker.Kingdom.KingdomStats.Changes> |
action |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
ModifyUpgradeEvents(Action<BlueprintRegion.UpgradeVariant>)
Modifies Kingmaker.Kingdom.Blueprints.BlueprintRegion.UpgradeEvents by invoking the provided action on each element.
Declaration
public TBuilder ModifyUpgradeEvents(Action<BlueprintRegion.UpgradeVariant> action)
Parameters
Type |
Name |
Description |
System.Action<Kingmaker.Kingdom.Blueprints.BlueprintRegion.UpgradeVariant> |
action |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
Declaration
protected override void OnConfigureCompleted()
Overrides
BlueprintCore.Blueprints.CustomConfigurators.RootConfigurator<T, TBuilder>.OnConfigureCompleted()
|
Improve this Doc
View Source
RemoveFromAdjacent(Blueprint<BlueprintRegionReference>[])
Removes elements from Kingmaker.Kingdom.Blueprints.BlueprintRegion.m_Adjacent
Declaration
public TBuilder RemoveFromAdjacent(params Blueprint<BlueprintRegionReference>[] adjacent)
Parameters
Type |
Name |
Description |
Blueprint<Kingmaker.Blueprints.BlueprintRegionReference>[] |
adjacent |
Blueprint of type BlueprintRegion. You can pass in the blueprint using:
- A blueprint instance
- A blueprint reference
- A blueprint id as a string, Guid, or BlueprintGuid
- A blueprint name registered with BlueprintTool
See Blueprint for more details.
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
RemoveFromAdjacent(Func<BlueprintRegionReference, Boolean>)
Removes elements from Kingmaker.Kingdom.Blueprints.BlueprintRegion.m_Adjacent that match the provided predicate.
Declaration
public TBuilder RemoveFromAdjacent(Func<BlueprintRegionReference, bool> predicate)
Parameters
Type |
Name |
Description |
System.Func<Kingmaker.Blueprints.BlueprintRegionReference, System.Boolean> |
predicate |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
RemoveFromArtisans(Blueprint<BlueprintKingdomArtisanReference>[])
Removes elements from Kingmaker.Kingdom.Blueprints.BlueprintRegion.Artisans
Declaration
public TBuilder RemoveFromArtisans(params Blueprint<BlueprintKingdomArtisanReference>[] artisans)
Parameters
Type |
Name |
Description |
Blueprint<Kingmaker.Blueprints.BlueprintKingdomArtisanReference>[] |
artisans |
Blueprint of type BlueprintKingdomArtisan. You can pass in the blueprint using:
- A blueprint instance
- A blueprint reference
- A blueprint id as a string, Guid, or BlueprintGuid
- A blueprint name registered with BlueprintTool
See Blueprint for more details.
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
RemoveFromArtisans(Func<BlueprintKingdomArtisanReference, Boolean>)
Removes elements from Kingmaker.Kingdom.Blueprints.BlueprintRegion.Artisans that match the provided predicate.
Declaration
public TBuilder RemoveFromArtisans(Func<BlueprintKingdomArtisanReference, bool> predicate)
Parameters
Type |
Name |
Description |
System.Func<Kingmaker.Blueprints.BlueprintKingdomArtisanReference, System.Boolean> |
predicate |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
RemoveFromUpgradeEvents(BlueprintRegion.UpgradeVariant[])
Removes elements from Kingmaker.Kingdom.Blueprints.BlueprintRegion.UpgradeEvents
Declaration
public TBuilder RemoveFromUpgradeEvents(params BlueprintRegion.UpgradeVariant[] upgradeEvents)
Parameters
Type |
Name |
Description |
Kingmaker.Kingdom.Blueprints.BlueprintRegion.UpgradeVariant[] |
upgradeEvents |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
RemoveFromUpgradeEvents(Func<BlueprintRegion.UpgradeVariant, Boolean>)
Removes elements from Kingmaker.Kingdom.Blueprints.BlueprintRegion.UpgradeEvents that match the provided predicate.
Declaration
public TBuilder RemoveFromUpgradeEvents(Func<BlueprintRegion.UpgradeVariant, bool> predicate)
Parameters
Type |
Name |
Description |
System.Func<Kingmaker.Kingdom.Blueprints.BlueprintRegion.UpgradeVariant, System.Boolean> |
predicate |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
SetAdjacent(Blueprint<BlueprintRegionReference>[])
Sets the value of Kingmaker.Kingdom.Blueprints.BlueprintRegion.m_Adjacent
Declaration
public TBuilder SetAdjacent(params Blueprint<BlueprintRegionReference>[] adjacent)
Parameters
Type |
Name |
Description |
Blueprint<Kingmaker.Blueprints.BlueprintRegionReference>[] |
adjacent |
Blueprint of type BlueprintRegion. You can pass in the blueprint using:
- A blueprint instance
- A blueprint reference
- A blueprint id as a string, Guid, or BlueprintGuid
- A blueprint name registered with BlueprintTool
See Blueprint for more details.
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
SetArtisans(Blueprint<BlueprintKingdomArtisanReference>[])
Sets the value of Kingmaker.Kingdom.Blueprints.BlueprintRegion.Artisans
Declaration
public TBuilder SetArtisans(params Blueprint<BlueprintKingdomArtisanReference>[] artisans)
Parameters
Type |
Name |
Description |
Blueprint<Kingmaker.Blueprints.BlueprintKingdomArtisanReference>[] |
artisans |
Blueprint of type BlueprintKingdomArtisan. You can pass in the blueprint using:
- A blueprint instance
- A blueprint reference
- A blueprint id as a string, Guid, or BlueprintGuid
- A blueprint name registered with BlueprintTool
See Blueprint for more details.
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
SetClaimedDescription(LocalString)
Sets the value of Kingmaker.Kingdom.Blueprints.BlueprintRegion.ClaimedDescription
Declaration
public TBuilder SetClaimedDescription(LocalString claimedDescription)
Parameters
Type |
Name |
Description |
LocalString |
claimedDescription |
You can pass in the string using a LocalizedString or the Key to a LocalizedString.
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
SetClaimEvent(Blueprint<BlueprintKingdomClaimReference>)
Sets the value of Kingmaker.Kingdom.Blueprints.BlueprintRegion.m_ClaimEvent
Declaration
public TBuilder SetClaimEvent(Blueprint<BlueprintKingdomClaimReference> claimEvent)
Parameters
Type |
Name |
Description |
Blueprint<Kingmaker.Blueprints.BlueprintKingdomClaimReference> |
claimEvent |
Blueprint of type BlueprintKingdomClaim. You can pass in the blueprint using:
- A blueprint instance
- A blueprint reference
- A blueprint id as a string, Guid, or BlueprintGuid
- A blueprint name registered with BlueprintTool
See Blueprint for more details.
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
SetCorruptionGrowth(Int32)
Sets the value of Kingmaker.Kingdom.Blueprints.BlueprintRegion.CorruptionGrowth
Declaration
public TBuilder SetCorruptionGrowth(int corruptionGrowth)
Parameters
Type |
Name |
Description |
System.Int32 |
corruptionGrowth |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
SetCR(Int32)
Sets the value of Kingmaker.Kingdom.Blueprints.BlueprintRegion.CR
Declaration
public TBuilder SetCR(int cR)
Parameters
Type |
Name |
Description |
System.Int32 |
cR |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
SetGlobalMap(Blueprint<BlueprintGlobalMapReference>)
Sets the value of Kingmaker.Kingdom.Blueprints.BlueprintRegion.m_GlobalMap
Declaration
public TBuilder SetGlobalMap(Blueprint<BlueprintGlobalMapReference> globalMap)
Parameters
Type |
Name |
Description |
Blueprint<Kingmaker.Blueprints.BlueprintGlobalMapReference> |
globalMap |
Blueprint of type BlueprintGlobalMap. You can pass in the blueprint using:
- A blueprint instance
- A blueprint reference
- A blueprint id as a string, Guid, or BlueprintGuid
- A blueprint name registered with BlueprintTool
See Blueprint for more details.
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
SetHardEncountersDisabled(Boolean)
Sets the value of Kingmaker.Kingdom.Blueprints.BlueprintRegion.HardEncountersDisabled
Declaration
public TBuilder SetHardEncountersDisabled(bool hardEncountersDisabled = true)
Parameters
Type |
Name |
Description |
System.Boolean |
hardEncountersDisabled |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
SetId(RegionId)
Sets the value of Kingmaker.Kingdom.Blueprints.BlueprintRegion.m_Id
Declaration
public TBuilder SetId(RegionId id)
Parameters
Type |
Name |
Description |
Kingmaker.Kingdom.Blueprints.RegionId |
id |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
SetLocalizedName(LocalString)
Sets the value of Kingmaker.Kingdom.Blueprints.BlueprintRegion.LocalizedName
Declaration
public TBuilder SetLocalizedName(LocalString localizedName)
Parameters
Type |
Name |
Description |
LocalString |
localizedName |
You can pass in the string using a LocalizedString or the Key to a LocalizedString.
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
SetOverrideCorruption(Boolean)
Sets the value of Kingmaker.Kingdom.Blueprints.BlueprintRegion.OverrideCorruption
Declaration
public TBuilder SetOverrideCorruption(bool overrideCorruption = true)
Parameters
Type |
Name |
Description |
System.Boolean |
overrideCorruption |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
SetStatsWhenClaimed(KingdomStats.Changes)
Sets the value of Kingmaker.Kingdom.Blueprints.BlueprintRegion.StatsWhenClaimed
Declaration
public TBuilder SetStatsWhenClaimed(KingdomStats.Changes statsWhenClaimed)
Parameters
Type |
Name |
Description |
Kingmaker.Kingdom.KingdomStats.Changes |
statsWhenClaimed |
|
Returns
Type |
Description |
TBuilder |
|
|
Improve this Doc
View Source
SetUpgradeEvents(BlueprintRegion.UpgradeVariant[])
Sets the value of Kingmaker.Kingdom.Blueprints.BlueprintRegion.UpgradeEvents
Declaration
public TBuilder SetUpgradeEvents(params BlueprintRegion.UpgradeVariant[] upgradeEvents)
Parameters
Type |
Name |
Description |
Kingmaker.Kingdom.Blueprints.BlueprintRegion.UpgradeVariant[] |
upgradeEvents |
|
Returns
Type |
Description |
TBuilder |
|