Class BaseFeatureSelectMythicSpellbookConfigurator<T, TBuilder>
Implements common fields and components for blueprints inheriting from Kingmaker.Blueprints.Classes.BlueprintFeatureSelectMythicSpellbook.
Inheritance
Inherited Members
Namespace: BlueprintCore.Blueprints.Configurators.Classes
Assembly: BlueprintCore.dll
Syntax
public abstract class BaseFeatureSelectMythicSpellbookConfigurator<T, TBuilder> : BaseFeatureConfigurator<T, TBuilder> where T : BlueprintFeatureSelectMythicSpellbook where TBuilder : BaseFeatureSelectMythicSpellbookConfigurator<T, TBuilder>
Type Parameters
| Name | Description |
|---|---|
| T | |
| TBuilder |
Remarks
Each supported blueprint type has a corresponding Configurator class to create and modify blueprints of
that type, e.g. FeatureConfigurator supports BlueprintFeature. Configurators exist for all
blueprint types inheriting from Kingmaker.Blueprints.BlueprintScriptableObject, excluding any that are not used in the
base game.
Creating a Blueprint
Use New(string, string) to create a blueprint:
FeatureConfigurator.New(MyBlueprintName, MyBlueprintGuid)
Once New() is called the blueprint is added to the game library and can be referenced.
Using the Configurator
New() returns a configurator with methods to set or modify blueprint fields and add or modify
Kingmaker.Blueprints.BlueprintComponent:
FeatureConfigurator.New(MyBlueprintName, MyBlueprintGuid).AddToGroups(FeatureGroup.Feat).AddPrerequisiteAlignment(AlignmentMaskType.LawfulGood).Configure();
Each method call returns the configurator allowing you to chain calls. Nothing is modified on the blueprint until
Configure() is called, at which point the changes are applied and validated. Potential problems with the
blueprint are logged as warnings.
Modifying an Existing Blueprint
Use For(Blueprint) to modify existing blueprints:
CharacterClassConfigurator.For(WizardClassGuid)
Usage is otherwise identical to creating a new blueprint.
For more information see Using BlueprintCore.
Constructors
| Improve this Doc View SourceBaseFeatureSelectMythicSpellbookConfigurator(Blueprint<BlueprintReference<T>>)
Declaration
protected BaseFeatureSelectMythicSpellbookConfigurator(Blueprint<BlueprintReference<T>> blueprint)
Parameters
| Type | Name | Description |
|---|---|---|
| Blueprint<Kingmaker.Blueprints.BlueprintReference<T>> | blueprint |
Methods
| Improve this Doc View SourceAddToAllowedSpellbooks(Blueprint<BlueprintSpellbookReference>[])
Adds to the contents of Kingmaker.Blueprints.Classes.BlueprintFeatureSelectMythicSpellbook.m_AllowedSpellbooks
Declaration
public TBuilder AddToAllowedSpellbooks(params Blueprint<BlueprintSpellbookReference>[] allowedSpellbooks)
Parameters
| Type | Name | Description |
|---|---|---|
| Blueprint<Kingmaker.Blueprints.BlueprintSpellbookReference>[] | allowedSpellbooks | Blueprint of type BlueprintSpellbook. You can pass in the blueprint using:
|
Returns
| Type | Description |
|---|---|
| TBuilder |
ClearAllowedSpellbooks()
Removes all elements from Kingmaker.Blueprints.Classes.BlueprintFeatureSelectMythicSpellbook.m_AllowedSpellbooks
Declaration
public TBuilder ClearAllowedSpellbooks()
Returns
| Type | Description |
|---|---|
| TBuilder |
CopyFrom(Blueprint<BlueprintReference<BlueprintFeatureSelectMythicSpellbook>>, Predicate<BlueprintComponent>)
Copies fields and components of the specified types from the blueprint.
Declaration
public TBuilder CopyFrom(Blueprint<BlueprintReference<BlueprintFeatureSelectMythicSpellbook>> blueprint, Predicate<BlueprintComponent> componentMatcher)
Parameters
| Type | Name | Description |
|---|---|---|
| Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Classes.BlueprintFeatureSelectMythicSpellbook>> | blueprint | |
| System.Predicate<Kingmaker.Blueprints.BlueprintComponent> | componentMatcher | Any components in |
Returns
| Type | Description |
|---|---|
| TBuilder |
Remarks
NOT A DEEP COPY. This means objects copied are shared between blueprints. Changes to copied objects affect both blueprints.
Recommended when you need to create a nearly identical ability but change some parts such as a
ContextRankConfig.
// Copy the Undead Bloodline's Incorporeal Form ability, replacing the duration w/ Character Level rounds
AbilityConfigurator.New(NewIncorporealForm, Guids.NewIncorporealForm)
.CopyFrom(
AbilityRefs.BloodlineUndeadIncorporealFormAbility,
typeof(AbilityEffectRunAction),
typeof(AbilityResourceLogic),
typeof(SpellComponent))
.AddContextRankConfig(ContextRankConfigs.CharacterLevel())
.Configure();
CopyFrom(Blueprint<BlueprintReference<BlueprintFeatureSelectMythicSpellbook>>, Type[])
Copies fields and components of the specified types from the blueprint.
Declaration
public TBuilder CopyFrom(Blueprint<BlueprintReference<BlueprintFeatureSelectMythicSpellbook>> blueprint, params Type[] componentTypes)
Parameters
| Type | Name | Description |
|---|---|---|
| Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Classes.BlueprintFeatureSelectMythicSpellbook>> | blueprint | |
| System.Type[] | componentTypes | Any components in |
Returns
| Type | Description |
|---|---|
| TBuilder |
Remarks
NOT A DEEP COPY. This means objects copied are shared between blueprints. Changes to copied objects affect both blueprints.
Recommended when you need to create a nearly identical ability but change some parts such as a
ContextRankConfig.
// Copy the Undead Bloodline's Incorporeal Form ability, replacing the duration w/ Character Level rounds
AbilityConfigurator.New(NewIncorporealForm, Guids.NewIncorporealForm)
.CopyFrom(
AbilityRefs.BloodlineUndeadIncorporealFormAbility,
typeof(AbilityEffectRunAction),
typeof(AbilityResourceLogic),
typeof(SpellComponent))
.AddContextRankConfig(ContextRankConfigs.CharacterLevel())
.Configure();
ModifyAllowedSpellbooks(Action<BlueprintSpellbookReference>)
Modifies Kingmaker.Blueprints.Classes.BlueprintFeatureSelectMythicSpellbook.m_AllowedSpellbooks by invoking the provided action on each element.
Declaration
public TBuilder ModifyAllowedSpellbooks(Action<BlueprintSpellbookReference> action)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Action<Kingmaker.Blueprints.BlueprintSpellbookReference> | action |
Returns
| Type | Description |
|---|---|
| TBuilder |
ModifyMythicSpellList(Action<BlueprintSpellListReference>)
Modifies Kingmaker.Blueprints.Classes.BlueprintFeatureSelectMythicSpellbook.m_MythicSpellList by invoking the provided action.
Declaration
public TBuilder ModifyMythicSpellList(Action<BlueprintSpellListReference> action)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Action<Kingmaker.Blueprints.BlueprintSpellListReference> | action |
Returns
| Type | Description |
|---|---|
| TBuilder |
ModifySpellKnownForSpontaneous(Action<BlueprintSpellsTableReference>)
Modifies Kingmaker.Blueprints.Classes.BlueprintFeatureSelectMythicSpellbook.m_SpellKnownForSpontaneous by invoking the provided action.
Declaration
public TBuilder ModifySpellKnownForSpontaneous(Action<BlueprintSpellsTableReference> action)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Action<Kingmaker.Blueprints.BlueprintSpellsTableReference> | action |
Returns
| Type | Description |
|---|---|
| TBuilder |
OnConfigureCompleted()
Declaration
protected override void OnConfigureCompleted()
Overrides
RemoveFromAllowedSpellbooks(Blueprint<BlueprintSpellbookReference>[])
Removes elements from Kingmaker.Blueprints.Classes.BlueprintFeatureSelectMythicSpellbook.m_AllowedSpellbooks
Declaration
public TBuilder RemoveFromAllowedSpellbooks(params Blueprint<BlueprintSpellbookReference>[] allowedSpellbooks)
Parameters
| Type | Name | Description |
|---|---|---|
| Blueprint<Kingmaker.Blueprints.BlueprintSpellbookReference>[] | allowedSpellbooks | Blueprint of type BlueprintSpellbook. You can pass in the blueprint using:
|
Returns
| Type | Description |
|---|---|
| TBuilder |
RemoveFromAllowedSpellbooks(Func<BlueprintSpellbookReference, Boolean>)
Removes elements from Kingmaker.Blueprints.Classes.BlueprintFeatureSelectMythicSpellbook.m_AllowedSpellbooks that match the provided predicate.
Declaration
public TBuilder RemoveFromAllowedSpellbooks(Func<BlueprintSpellbookReference, bool> predicate)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Func<Kingmaker.Blueprints.BlueprintSpellbookReference, System.Boolean> | predicate |
Returns
| Type | Description |
|---|---|
| TBuilder |
SetAllowedSpellbooks(Blueprint<BlueprintSpellbookReference>[])
Sets the value of Kingmaker.Blueprints.Classes.BlueprintFeatureSelectMythicSpellbook.m_AllowedSpellbooks
Declaration
public TBuilder SetAllowedSpellbooks(params Blueprint<BlueprintSpellbookReference>[] allowedSpellbooks)
Parameters
| Type | Name | Description |
|---|---|---|
| Blueprint<Kingmaker.Blueprints.BlueprintSpellbookReference>[] | allowedSpellbooks | Blueprint of type BlueprintSpellbook. You can pass in the blueprint using:
|
Returns
| Type | Description |
|---|---|
| TBuilder |
SetMythicSpellList(Blueprint<BlueprintSpellListReference>)
Sets the value of Kingmaker.Blueprints.Classes.BlueprintFeatureSelectMythicSpellbook.m_MythicSpellList
Declaration
public TBuilder SetMythicSpellList(Blueprint<BlueprintSpellListReference> mythicSpellList)
Parameters
| Type | Name | Description |
|---|---|---|
| Blueprint<Kingmaker.Blueprints.BlueprintSpellListReference> | mythicSpellList | Blueprint of type BlueprintSpellList. You can pass in the blueprint using:
|
Returns
| Type | Description |
|---|---|
| TBuilder |
SetSpellKnownForSpontaneous(Blueprint<BlueprintSpellsTableReference>)
Sets the value of Kingmaker.Blueprints.Classes.BlueprintFeatureSelectMythicSpellbook.m_SpellKnownForSpontaneous
Declaration
public TBuilder SetSpellKnownForSpontaneous(Blueprint<BlueprintSpellsTableReference> spellKnownForSpontaneous)
Parameters
| Type | Name | Description |
|---|---|---|
| Blueprint<Kingmaker.Blueprints.BlueprintSpellsTableReference> | spellKnownForSpontaneous | InfoBox: Table should be based on mythic level (not caster level!) Blueprint of type BlueprintSpellsTable. You can pass in the blueprint using:
|
Returns
| Type | Description |
|---|---|
| TBuilder |