BlueprintCore Tutorials
Tutorials explain how to modify the game using this library. They are a work in progress and more will be added.
Tutorial names indicate what type of modification to the game they explain. For example, Adding a Feat explains how to use the library to create a new feat.
You can do them in any order but the recommended order is:
- Pre-work
- Adding a Feat
- Advanced Feats
All tutorial code is available on GitHub. Each tutorial has a challenge not covered in the tutorial. One possible solution to each challenge is available in the Solutions
folder.
Aside from that you can take a look at these mods built using BPCore:
Pre-work
- Install and configure Unity Mod Manager
- Complete the BlueprintCore Project Setup
Build your project to make sure everything is configured correctly. Now you're ready to start the tutorials.
Be sure to check known issues if you run into any problems.