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Class Constants.Empty

Empty, non-null object constants.

Inheritance
System.Object
Constants.Empty
Namespace: BlueprintCore.Utils
Assembly: BlueprintCore.dll
Syntax
public static class Empty
Remarks

It is generally recommended to use these in place of null. Some areas of the Wrath codebase are null safe, but many are not. Most code behaves correctly with empty objects.

Fields

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Actions

Declaration
public static readonly ActionList Actions
Field Value
Type Description
Kingmaker.ElementsSystem.ActionList
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CharacterSelection

Declaration
public static readonly CharacterSelection CharacterSelection
Field Value
Type Description
Kingmaker.DialogSystem.CharacterSelection
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Conditions

Declaration
public static readonly ConditionsChecker Conditions
Field Value
Type Description
Kingmaker.ElementsSystem.ConditionsChecker
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CueSelection

Declaration
public static readonly CueSelection CueSelection
Field Value
Type Description
Kingmaker.DialogSystem.CueSelection
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DialogSpeaker

Declaration
public static readonly DialogSpeaker DialogSpeaker
Field Value
Type Description
Kingmaker.DialogSystem.DialogSpeaker
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DiceValue

Declaration
public static readonly ContextDiceValue DiceValue
Field Value
Type Description
Kingmaker.UnitLogic.Mechanics.ContextDiceValue
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PrefabLink

Declaration
public static readonly PrefabLink PrefabLink
Field Value
Type Description
Kingmaker.ResourceLinks.PrefabLink
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ShowCheck

Declaration
public static readonly ShowCheck ShowCheck
Field Value
Type Description
Kingmaker.DialogSystem.Blueprints.ShowCheck
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String

Declaration
public static readonly LocalizedString String
Field Value
Type Description
Kingmaker.Localization.LocalizedString
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