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Class TargetInMeleeRange

Checks if the target is in melee range.

Inheritance
System.Object
Kingmaker.ElementsSystem.Element
Kingmaker.ElementsSystem.Condition
TargetInMeleeRange
Implements
Owlcat.Runtime.Core.Logging.ICanBeLogContext
Kingmaker.ElementsSystem.IHaveCaption
Kingmaker.ElementsSystem.IHaveDescription
Inherited Members
Kingmaker.ElementsSystem.Condition.Not
Kingmaker.ElementsSystem.Condition.<LastResult>k__BackingField
Kingmaker.ElementsSystem.Condition.GetCaptionColor()
Kingmaker.ElementsSystem.Condition.GetCaption()
Kingmaker.ElementsSystem.Condition.Check(Kingmaker.ElementsSystem.IConditionDebugContext)
Kingmaker.ElementsSystem.Condition.LastResult
Kingmaker.ElementsSystem.Element.name
Kingmaker.ElementsSystem.Element.<Owner>k__BackingField
Kingmaker.ElementsSystem.Element.CreateInstance(System.Type)
Kingmaker.ElementsSystem.Element.OnDeserialized(System.Runtime.Serialization.StreamingContext)
Kingmaker.ElementsSystem.Element.ToString()
Kingmaker.ElementsSystem.Element.GetDescription()
Kingmaker.ElementsSystem.Element.LogError(System.String)
Kingmaker.ElementsSystem.Element.Owner
Kingmaker.ElementsSystem.Element.AssetGuid
Kingmaker.ElementsSystem.Element.AssetGuidShort
Kingmaker.ElementsSystem.Element.Kingmaker.ElementsSystem.IHaveDescription.Description
Kingmaker.ElementsSystem.Element.Kingmaker.ElementsSystem.IHaveCaption.Caption
Namespace: BlueprintCore.Conditions.New
Assembly: BlueprintCore.dll
Syntax
[TypeId("6cd26af1-b735-401e-9527-0e3661c2715e")]
public class TargetInMeleeRange : Condition, ICanBeLogContext, IHaveCaption, IHaveDescription

Methods

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CheckCondition()

Declaration
public override bool CheckCondition()
Returns
Type Description
System.Boolean
Overrides
Kingmaker.ElementsSystem.Condition.CheckCondition()
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GetConditionCaption()

Declaration
public override string GetConditionCaption()
Returns
Type Description
System.String
Overrides
Kingmaker.ElementsSystem.Condition.GetConditionCaption()

Implements

Owlcat.Runtime.Core.Logging.ICanBeLogContext
Kingmaker.ElementsSystem.IHaveCaption
Kingmaker.ElementsSystem.IHaveDescription
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