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Class UnitAnimationActionSubstitutionRefs

Constant references to UnitAnimationActionSubstitution blueprints

Inheritance
System.Object
UnitAnimationActionSubstitutionRefs
Namespace: BlueprintCore.Blueprints.References
Assembly: BlueprintCore.dll
Syntax
public static class UnitAnimationActionSubstitutionRefs
Remarks

The All field is a list with a reference to all blueprints.

If you need a different reference type you can cast using Cast<T>()

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Fields

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All

Declaration
public static readonly List<Blueprint<BlueprintReference<UnitAnimationActionSubstitution>>> All
Field Value
Type Description
System.Collections.Generic.List<Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.UnitAnimationActionSubstitution>>>
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CentipedeLocomotion

Declaration
public static readonly Blueprint<BlueprintReference<UnitAnimationActionSubstitution>> CentipedeLocomotion
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.UnitAnimationActionSubstitution>>
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DragonsLocomotion

Declaration
public static readonly Blueprint<BlueprintReference<UnitAnimationActionSubstitution>> DragonsLocomotion
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.UnitAnimationActionSubstitution>>
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HumanLocomotion

Declaration
public static readonly Blueprint<BlueprintReference<UnitAnimationActionSubstitution>> HumanLocomotion
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.UnitAnimationActionSubstitution>>
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HumanMicroidle

Declaration
public static readonly Blueprint<BlueprintReference<UnitAnimationActionSubstitution>> HumanMicroidle
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.UnitAnimationActionSubstitution>>
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MonitorLizardLocomotion

Declaration
public static readonly Blueprint<BlueprintReference<UnitAnimationActionSubstitution>> MonitorLizardLocomotion
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.UnitAnimationActionSubstitution>>
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