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Class MythicInfoRefs

Constant references to BlueprintMythicInfo blueprints

Inheritance
System.Object
MythicInfoRefs
Namespace: BlueprintCore.Blueprints.References
Assembly: BlueprintCore.dll
Syntax
public static class MythicInfoRefs
Remarks

The All field is a list with a reference to all blueprints.

If you need a different reference type you can cast using Cast<T>()

.

Fields

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AeonUnlocked

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> AeonUnlocked
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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All

Declaration
public static readonly List<Blueprint<BlueprintReference<BlueprintMythicInfo>>> All
Field Value
Type Description
System.Collections.Generic.List<Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>>
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AngelUnlocked

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> AngelUnlocked
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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AzataUnlocked

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> AzataUnlocked
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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DemonUnlocked

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> DemonUnlocked
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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DevilUnlocked

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> DevilUnlocked
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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DragonUnlocked

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> DragonUnlocked
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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LegendUnlocked

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> LegendUnlocked
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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LichUnlocked

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> LichUnlocked
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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LocustUnlocked

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> LocustUnlocked
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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PlayerIsAeon

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> PlayerIsAeon
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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PlayerIsAngel

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> PlayerIsAngel
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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PlayerIsAzata

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> PlayerIsAzata
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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PlayerIsDemon

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> PlayerIsDemon
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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PlayerIsDevil

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> PlayerIsDevil
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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PlayerIsDragon

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> PlayerIsDragon
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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PlayerIsLegend

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> PlayerIsLegend
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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PlayerIsLich

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> PlayerIsLich
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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PlayerIsLocust

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> PlayerIsLocust
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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PlayerIsTrickster

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> PlayerIsTrickster
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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TricksterUnlocked

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintMythicInfo>> TricksterUnlocked
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.DialogSystem.Blueprints.BlueprintMythicInfo>>
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