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Class ItemKeyRefs

Constant references to BlueprintItemKey blueprints

Inheritance
System.Object
ItemKeyRefs
Namespace: BlueprintCore.Blueprints.References
Assembly: BlueprintCore.dll
Syntax
public static class ItemKeyRefs
Remarks

The All field is a list with a reference to all blueprints.

If you need a different reference type you can cast using Cast<T>()

.

Fields

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All

Declaration
public static readonly List<Blueprint<BlueprintReference<BlueprintItemKey>>> All
Field Value
Type Description
System.Collections.Generic.List<Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Items.BlueprintItemKey>>>
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CircuarRoomKey

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintItemKey>> CircuarRoomKey
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Items.BlueprintItemKey>>
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ColyphyrCellKey

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintItemKey>> ColyphyrCellKey
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Items.BlueprintItemKey>>
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DLC1_IZ_RemoteController

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintItemKey>> DLC1_IZ_RemoteController
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Items.BlueprintItemKey>>
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EchoLairKey

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintItemKey>> EchoLairKey
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Items.BlueprintItemKey>>
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InevitableDarkness_Item_ChestKey

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintItemKey>> InevitableDarkness_Item_ChestKey
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Items.BlueprintItemKey>>
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LetterFromVellexia

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintItemKey>> LetterFromVellexia
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Items.BlueprintItemKey>>
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