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Class DynamicMapObjectRefs

Constant references to BlueprintDynamicMapObject blueprints

Inheritance
System.Object
DynamicMapObjectRefs
Namespace: BlueprintCore.Blueprints.References
Assembly: BlueprintCore.dll
Syntax
public static class DynamicMapObjectRefs
Remarks

The All field is a list with a reference to all blueprints.

If you need a different reference type you can cast using Cast<T>()

.

Fields

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All

Declaration
public static readonly List<Blueprint<BlueprintReference<BlueprintDynamicMapObject>>> All
Field Value
Type Description
System.Collections.Generic.List<Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>>
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CorpseInteractionBlueprint

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> CorpseInteractionBlueprint
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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CorpseInteractionBlueprint_DLC4

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> CorpseInteractionBlueprint_DLC4
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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CorpseInteractionBlueprint_DLC4_Worm

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> CorpseInteractionBlueprint_DLC4_Worm
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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DLC3_LootContainer

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> DLC3_LootContainer
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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DLC3_LootContainer_2

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> DLC3_LootContainer_2
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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DLC3_LootContainer_3

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> DLC3_LootContainer_3
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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DungeonRewardChest

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> DungeonRewardChest
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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FinneanCampObjectBlueprint

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> FinneanCampObjectBlueprint
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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InactiveCamp_Dungeon

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> InactiveCamp_Dungeon
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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InactiveCamp_Outdoor

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> InactiveCamp_Outdoor
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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RewardObject_CorruptionCleanse_DynamicMapObject

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> RewardObject_CorruptionCleanse_DynamicMapObject
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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RewardObject_ExperienceBonus_DynamicMapObject

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> RewardObject_ExperienceBonus_DynamicMapObject
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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RewardObject_LegacyExp_DynamicMapObject

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> RewardObject_LegacyExp_DynamicMapObject
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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RewardObject_PermanentACBuff_DynamicMapObject

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> RewardObject_PermanentACBuff_DynamicMapObject
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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RewardObject_PermanentBonusHitPointsBuff_Tier1only_DynamicMapObject

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> RewardObject_PermanentBonusHitPointsBuff_Tier1only_DynamicMapObject
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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RewardObject_PermanentRandomBuff_DynamicMapObject

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> RewardObject_PermanentRandomBuff_DynamicMapObject
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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RewardObject_PermanentRandomOneAtributeUpBuff_DynamicMapObject

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> RewardObject_PermanentRandomOneAtributeUpBuff_DynamicMapObject
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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RewardObject_PermanentSaveBuff_DynamicMapObject

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> RewardObject_PermanentSaveBuff_DynamicMapObject
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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RewardObject_RandomFeat_DynamicMapObject

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> RewardObject_RandomFeat_DynamicMapObject
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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UnusedDynamicMapObject_1

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> UnusedDynamicMapObject_1
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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UnusedDynamicMapObject_2

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> UnusedDynamicMapObject_2
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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UnusedDynamicMapObject_3

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> UnusedDynamicMapObject_3
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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UnusedDynamicMapObject_4

Declaration
public static readonly Blueprint<BlueprintReference<BlueprintDynamicMapObject>> UnusedDynamicMapObject_4
Field Value
Type Description
Blueprint<Kingmaker.Blueprints.BlueprintReference<Kingmaker.Blueprints.Area.BlueprintDynamicMapObject>>
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